1. NSCs
  2. location
  3. balmorra_republic
  4. mob
  5. humanoid
  6. empire
  7. imperial_colonel
Portrait

Imperialer Colonel

Stufe 34-35 | Elite | Imperialer Kommandant


Eigenschaften

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fortschrittliches Kolto-Pack

FQN: abl.​npc.​ability.​tech.​kolto_pack

Fortschrittliches Kolto-Pack
15 Sek.Wirkt in 1.5 Sek.30 m1000100%

Rauchgranate

FQN: abl.​npc.​ability.​tech.​diversion

Rauchgranate
30 Sek.Sofort30 m700100%

Verhörsonde

FQN: abl.​npc.​ability.​tech.​interrogation_probe

Verhörsonde
20 Sek.Sofort30 m600100%

Gezielter Schuss

Ein Schuss auf den Kopf des Gegners, der schweren Schaden verursacht. Lange Anwendungszeit.

FQN: abl.​npc.​ability.​pistol.​headshot_cast

Gezielter Schuss
15 Sek.Wirkt in 3 Sek.30 m500100%

Schnellschüsse

Ein Schusswirbel, der aus deinem Blaster abgefeuert wird.

FQN: abl.​npc.​ability.​pistol.​rapid_shots

Schnellschüsse
4.5 Sek.Sofort30 m40100%

Blasterhagel

Eine kurze Blasterfeuer-Salve, die bis zu 5 Ziele in einem Kegel vor dir für <<1>> Waffenschaden trifft.

FQN: abl.​npc.​ability.​pistol.​blaster_volley

Blasterhagel
15 Sek.Sofort30 m40100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 5914657649499330137

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bms_asian_a01
  • Material: head_human_bms_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_asian_a02
  • Material: head_human_bms_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_asian_a03
  • Material: head_human_bms_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_asian_a04
  • Material: head_human_bms_asian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehathair01_bms_archetype
  • Material: face_gehat01_med_ge_a10impofficer01_u
facehair
(one of 3)
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + 1006669 – not found
  • Material: facehair_human_non_a01_v01_m
[no archetype]
  • + 1143433 – not found
  • Material: facehair_human_non_a02_v01_m
skincolor
(one of 4)
 skincolor_human_non_h13_p
     skincolor_human_non_h14_p
       skincolor_human_non_h15_p
         skincolor_human_non_h16_p
          haircolor
          (one of 4)
           haircolor_human_non_h06_p
             haircolor_human_non_h14_p
               haircolor_human_non_h01_p
                 haircolor_human_non_h09_p
                  eyecolor
                   eyecolor_human_non_h02_s
                    complexion
                    (one of 4)
                    comp_human_non_c20_m
                      comp_human_non_c28_m
                        comp_human_non_c29_m
                          comp_human_non_c01_m
                            age
                            (one of 2)
                            age_non_non_mid01_m
                              age_non_non_none_u
                                Body details
                                SlotDetails
                                chestchest_tight_bms_archetype
                                • + chest_tight_bms_med_ge_a10_shld
                                • + chest_tight_bms_med_ge_a10_chest
                                • + chest_tight_bms_med_ge_a10_collar
                                • Material: chest_tight_med_ge_a10impofficer04_m
                                bracerbracer_short_bms_archetype
                                • Material: bracer_short_med_ge_a10impofficer04_u_v01
                                handhand_glove_bms_archetype
                                • + hand_glove_bms_med_ge_a10_wrist
                                • Material: hand_glove_med_ge_a10impofficer04_u
                                waistwaist_belt_bms_archetype
                                • + waist_belt_bms_med_ge_a10_front
                                • + waist_belt_bms_med_ge_a10_back
                                • Material: waist_belt_med_ge_a10impofficer04_u
                                legleg_pant_bms_archetype
                                • Material: leg_pant_med_ge_a10impofficer04_m_v02
                                bootboot_tall_bms_archetype
                                • + boot_tall_bms_med_ge_a10_shin
                                • Material: boot_tall_med_ge_a10impofficer04_u
                                All NPCs with this appearance (4)