1. NSCs
  2. location
  3. balmorra_republic
  4. mob
  5. humanoid
  6. empire
  7. imperial_prison_officer
Portrait

Imperialer Gefängnisoffizier

Stufe 34-35 | Standard | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 16033471971331446169

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bfn_african_a01
  • Material: head_human_african_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_african_a02
  • Material: head_human_african_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_african_a03
  • Material: head_human_african_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_african_a04
  • Material: head_human_african_a04c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehathair01_bfn_archetype
  • Material: face_gehat01_med_ge_a10impofficer01_u
skincolor
(one of 4)
 skincolor_human_non_h01_p
     skincolor_human_non_h02_p
       skincolor_human_non_h03_p
         skincolor_human_non_h04_p
          haircolor
          (one of 4)
           haircolor_human_non_h06_p
             haircolor_human_non_h14_p
               haircolor_human_non_h10_p
                 haircolor_human_non_h01_p
                  eyecolor
                   eyecolor_human_non_h02_s
                    complexion
                    (one of 4)
                    comp_human_non_c20_f
                      comp_human_non_c31_f
                        comp_human_non_c29_f
                          comp_human_non_c01_f
                            facepaint
                            (one of 4)
                            makeup_human_non_c01_f
                              makeup_human_non_c02_f
                                makeup_human_non_c03_f
                                  makeup_human_non_c04_f
                                    age
                                    (one of 2)
                                    age_non_non_mid01_f
                                      age_non_non_none_u
                                        Body details
                                        SlotDetails
                                        chestchest_tight_bfn_archetype
                                        • + chest_tight_bfn_med_ge_a10_collar
                                        • Material: chest_tight_med_ge_a10impofficer02_f
                                        handhand_naked_bfn_archetype
                                        • Material: hand_naked_african_young_a01c01_bfn
                                        • Skin slot 0: hand_naked_african_young_a01c01_bfn
                                        • Skin color is hued into slot: 0
                                        waistwaist_belt_bfn_archetype
                                        • Material: waist_belt_med_ge_a10impofficer02_u
                                        legleg_pant_bfn_archetype
                                        • Material: leg_pant_med_ge_a10impofficer02_f_v01
                                        bootboot_tall_bfn_archetype
                                        • Material: boot_tall_med_ge_a10impofficer02_u
                                        All NPCs with this appearance (2)