1. NSCs
  2. operation
  3. yavin_4
  4. enemy
  5. difficulty_1
  6. boss
  7. the_returned
  8. the_returned
Portrait

Revan <Der Zurückgekehrte>

Stufe 60 | Streiterin | Dunkler Auferstandener


Eigenschaften

Passives (7)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (32)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Zertrümmern

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​shatter

Zertrümmern
60 Min. 0 Sek.1 Sek. castany101100%

[phase4_setup]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​phase4_setup

[phase4_setup]
60 Min. 0 Sek.instantany100100%

[phase2_setup]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​phase2_setup

[phase2_setup]
60 Min. 0 Sek.instantany100100%

[phase8_setup]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​phase8_setup

[phase8_setup]
60 Min. 0 Sek.instantany100100%

[phase3_setup]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​phase3_setup

[phase3_setup]
60 Min. 0 Sek.instantany100100%

[phase6_setup]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​phase6_setup

[phase6_setup]
60 Min. 0 Sek.instantany100100%

Resonanz

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​resonance_precast

Resonanz
60 Min. 0 Sek.instantany99100%

Verwerfen

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​discard

Verwerfen
60 Min. 0 Sek.1 Sek. channelany99100%

Zertrümmern

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​shatter_p4

Zertrümmern
60 Min. 0 Sek.1 Sek. castany99100%

Resonanz

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​resonance

Resonanz
60 Min. 0 Sek.2 Min. 5 Sek. channelany98100%

Blutzorn

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​bloodfury

Blutzorn
60 Min. 0 Sek.1.5 Sek. castany97100%

Hebung

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​heave

Hebung
30 Sek.2 Sek. channel1.000 m96100%

Macht-Anomalie

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​summon_force_aberration

Macht-Anomalie
1 Min. 13 Sek.4 Sek. cast150 m90100%

Instabile Anomalie

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​summon_unstable_aberration

Instabile Anomalie
40 Sek.4 Sek. channel1.000 m90100%

Essenz-Korrumpierung

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​essence_corruption

Essenz-Korrumpierung
10 Sek.1 Sek. castany85100%

Machtdurchtränkt

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​force_imbue

Machtdurchtränkt
45 Sek.5 Sek. cast150 m80100%

[essence_corruption_spawn_cleanser]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​essence_corruption_spawn_cleanser

[essence_corruption_spawn_cleanser]
40 Sek.instant150 m75100%

Boshafte Machtbindung

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​force_binding_timeonly

Boshafte Machtbindung
24 Sek.1.5 Sek. channel150 m74100%

Machtführung

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​force_wield_throw_out

Machtführung
60 Sek.1.4 Sek. channelany72100%

Spur der Qualen

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​trail_of_agony

Spur der Qualen
30 Sek.2 Sek. cast150 m70100%

Verwundbarkeit ausnutzen

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​exploit_vulnerability

Verwundbarkeit ausnutzen
noneinstant150 m65100%

Antreiben

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​impel

Antreiben
20 Sek.4 Sek. cast150 m60100%

Antreiben

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​impel_channel

Antreiben
20 Sek.4 Sek. channel150 m60100%

Schleudern

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​project

Schleudern
20 Sek.1.5 Sek. cast150 m50100%

Umkehrung

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​inversion

Umkehrung
20 Sek.1.5 Sek. cast150 m50100%

Schwertüberladung

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​saber_overload

Schwertüberladung
15 Sek.1 Sek. cast150 m40100%

Zweifacher Lichtschwertangriff

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​melee_attack_dual

Zweifacher Lichtschwertangriff
noneinstant5 m10100%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
faceface_gemask17_bmn_archetype
  • Material: face_gemask17_light_ge_a62c01_u
Body details
SlotDetails
chestchest_capetighttorn01_bmn_archetype
  • + chest_capetighttorn01_bmn_light_ge_a62_hoodup
  • Material: chest_capetighttorn01_light_ge_a62c01_u
bracerbracer_short_bmn_archetype
  • Material: bracer_short_light_ge_a62c01_u
handhand_gauntlet_bmn_archetype
  • + hand_gauntlet_bmn_light_ge_a62_forearm
  • Material: hand_gauntlet_light_ge_a62c01_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_light_ge_a62_front
  • + waist_belt_bmn_light_ge_a62_back
  • Material: waist_belt_light_ge_a62c01_u
legleg_skirttorn01_bmn_archetype
  • Material: leg_skirttorn01_light_ge_a62c01_u
bootboot_tall_bmn_archetype
  • Material: boot_tall_light_ge_a62c01_u
All NPCs with this appearance (9)