Verwerfen
Verwerfen
Eigenschaften
Type: | active |
Activation time: | 1 Sek. channel |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 3.0.0 |
Global ID: | 16141102120774420136 |
Combat log ID: | 3453359864414208 |
FQN: | abl. |
Star Wars name: | Verwerfen |
In anderen Sprachen: | Discard Rejet |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (1 Sek.) On death: Effect is removed # occurrences: 0 Global ID: 16141024301351241412 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. discard/6/1
- [0.5s]
Verwerfen
Vom Boden gehoben. Handlungsunfähig.Slot: Debuff Duration: 0.5 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5 Sek.
- Max Duration = (time) 0.5 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141027599886123501 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. discard/6/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Play appearance epp.
jedi_consular. , dependent on calling effectforce_lift. lift_loop_levitate
- [6s]
Verworfen
Verworfen. Verliert Bedrohung an nicht verworfene Ziele.Slot: Debuff Duration: 6 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6 Sek.
- Max Duration = (time) 6 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141026500374496162 Combat log ID: 3453359864414480 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. discard/6/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Mark as neutralized
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned ≤ 5m to melee distance of TARGET
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 2,3, 50° pitch, 180° yaw
- 3
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned 5m to 15m to melee distance of TARGET
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 3,1, 45° pitch, 180° yaw
- 4
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned 15m to 25m to melee distance of TARGET
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 3,7, 50° pitch, 180° yaw
- 5
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned 25m to 100m to melee distance of TARGET
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 4,2, 50° pitch, 180° yaw