1. NSCs
  2. location
  3. tatooine
  4. mob
  5. humanoid
  6. republic
  7. jundland_driftdweller
Portrait

Wüstenexilant

Stufe 27-28 | Stark | Duellant


Eigenschaften

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Griffschlag

Ein Griffschlag, der das Ziel kurzzeitig betäubt. Betäubt nicht, wenn er von schwachen/normalen Feinden eingesetzt wird.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Griffschlag
30 Sek.Sofort4 m50100%

Ausfall

Einfacher Lichtschwertangriff auf ein Ziel.

FQN: abl.​npc.​ability.​saber.​lunge

Ausfall
6 Sek.Sofort4 m0100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 14519663071221045907

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmf_asian_a01
  • Material: head_human_bmf_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmf_asian_a02
  • Material: head_human_bmf_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmf_asian_a03
  • Material: head_human_bmf_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmf_asian_a04
  • Material: head_human_bmf_asian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bmf_non_a05
  • + hair_human_bmf_non_a05_bangs
  • Material: hair_human_non_a05_v01_m
hair_human_bmf_non_a03
  • Material: hair_human_non_a03_v01_m
hair_human_bmf_non_a10
  • Material: hair_human_non_a10_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
facehair
(one of 4)
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + 1143435 – not found
  • + 1312100 – not found
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + 1156768 – not found
  • Material: facehair_human_non_a05_v01_m
[no archetype]
  • + 1006668 – not found
  • + 1312103 – not found
  • Material: facehair_human_non_a01_v01_m
skincolor
(one of 4)
 skincolor_human_non_h16_p
     skincolor_human_non_h04_p
       skincolor_human_non_h18_p
         skincolor_human_non_h28_p
          haircolor
          (one of 4)
           haircolor_human_non_h14_p
             haircolor_human_non_h02_p
               haircolor_human_non_h05_p
                 haircolor_human_non_h04_p
                  eyecolor
                   eyecolor_human_non_h03_s
                    complexion
                    (one of 4)
                    comp_human_non_c25_m
                      comp_human_non_c20_m
                        comp_human_non_c28_m
                          comp_human_non_c29_m
                            age
                            (one of 2)
                            age_non_non_mid01_m
                              age_non_non_none_u
                                Body details
                                SlotDetails
                                chest
                                (one of 2)
                                chest_baggy_bmf_archetype
                                • + chest_baggy_bmf_light_ge_a32_loin
                                • Material: chest_baggy_light_ge_a32settler01_m
                                chest_baggy_bmf_archetype
                                • + chest_baggy_bmf_light_ge_a32_shld
                                • + chest_baggy_bmf_light_ge_a32_straps
                                • Material: chest_baggy_light_ge_a32settler01_m
                                bracerbracer_short_bmf_archetype
                                • Material: bracer_short_light_ge_a32settler01_u_v01
                                hand
                                (one of 2)
                                hand_glove_bmf_archetype
                                • Material: hand_glove_light_ge_a32settler01_u
                                hand_naked_bmf_archetype
                                • Material: hand_naked_asian_young_a01c01_bmf
                                • Skin slot 0: hand_naked_asian_young_a01c01_bmf
                                • Skin color is hued into slot: 0
                                waistwaist_belt_bmf_archetype
                                • Material: waist_belt_light_ge_a32settler01_u
                                legleg_pant_bmf_archetype
                                • Material: leg_pant_light_ge_a32settler01_m_v02
                                bootboot_tall_bmf_archetype
                                • Material: boot_tall_light_ge_a32settler01_u
                                All NPCs with this appearance (8)