1. Abilities
  2. test
  3. qa
  4. raid_50
  5. beast_wing
  6. trash
  7. cosmic_horror
  8. unnatural_heat

Unnatural Heat

burned

Unnatural Heat

The very flesh of this beast is consumed in fire.

Attributes

Conditions

Metadata

Users

Used by

    Related effects, buffs and debuffs

    Please click on an effect below to view its details.

    Ability activation
    1
    burnedUnnatural Heat – The very flesh of this beast is consumed in fire.
    2
    burned
    Unnatural Heat
    3
    burnedUnnatural Heat – On fire, taking damage.
    • [does not expire]
      burnedUnnatural Heat
      The very flesh of this beast is consumed in fire.

    • 1
      • When effect is applied

      Perform the following actions:

      • Play appearance epp.test.qa.raid_50.beast_wing.on_fire, dependent on calling effect
    • 2
      • When effect is applied

      Only when the following conditions are met:

        • If CASTER is in combat

      Perform the following actions:

      • Add effect #2 to TARGET from CASTER
    • [hidden] [does not expire]
      burnedEffect #2

    • 1
      • When effect ticks
      • When effect is applied

      Override target to:

      • AoE Sphere
        - AOE Include Phase Players = (bool) false
        - Max Targets = (int) 0
        - Sort Type = Closest
        - Radius = 8m

      Perform the following actions:

      • Add effect #3 to TARGET from CASTER
    • [2s]
      burnedUnnatural Heat
      On fire, taking damage.

    • 1
      • When effect is applied

      Perform the following actions:

      • Play appearance epp.bounty_hunter.flame_burst.flame_burst_burn, dependent on calling effect
      • Spell Damage
        - Disable Crit Roll = (bool) false
        - Damage Type = (int) 3
        - Slot = (int) 1
        - Spell Type = (int) 3
        - Level Cap = (int) 0
        - Amount Max = (float) 0
        - Amount Min = (float) 0
        - Amount Percent = (float) 0
        - Threat Percent = (float) 0
        - Standard Health Percent Max = (float) 0.03
        - Standard Health Percent Min = (float) 0.02
        - Amount Modifier Percent = (float) 0.01
        - Coefficient = (float) 1
        - Health Steal Percentage = (float) 0
        - Standard Rating Percent Min = (float) 0
        - Standard Rating Percent Max = (float) 0