Photoreactive Hypergollicity
Photoreactive Hypergollicity
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141015230773042216 |
Combat log ID: | 4250600283832320 |
FQN: | abl. |
Star Wars name: | Photoreactive Hypergollicity |
Other languages: | Photoreaktive Hypergolie Instabilité photosensible |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Photoreactive Hypergollicity
Violently reacts to increases in luminosity.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16141069235449065038 Combat log ID: 4250600283832576 FQN: abl. operation. dxun. boss. holding_ pens. dread_ moth. passive/19/1 - 1
- When effect is applied
Perform the following actions:
- Set movement speed to 160%
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. holding_pens. dread_moth. passive. fire_glow
- [hidden] [does not expire]
Effect #2Slot: Buff Duration: passive On death: Effect persists # occurrences: 0 Tags: tag. abl. operation. dxun. boss. holding_ pens. dread_ moth. is_ dread_ moth Global ID: 16141068135937437755 FQN: abl. operation. dxun. boss. holding_ pens. dread_ moth. passive/19/2 - 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage)
- Modify stat Max Health, set to 100%
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man SM
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage)
- Modify stat Max Health, set to 446.50407%
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is not set to Master Mode
- If difficulty is set to 8-man VM
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage)
- Modify stat Max Health, set to 199.3822%
- Modify meta stat Damage Done Modifier (Percentage) for effects from tag tag.
abl. , increase by 100%operation. dxun. boss. holding_ pens. dread_ moth. photoreactive_ hypergollicity - Modify meta stat Damage Done Modifier (Percentage) for effects from tag tag.
abl. , increase by 200%operation. dxun. boss. holding_ pens. dread_ moth. flurry_ damage
- 4
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is not set to Master Mode
- If difficulty is set to 16-man VM
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), set to 50%
- Modify stat Max Health, set to 573.61116%
- Modify meta stat Damage Done Modifier (Percentage) for effects from tag tag.
abl. , increase by 150%operation. dxun. boss. holding_ pens. dread_ moth. photoreactive_ hypergollicity - Modify meta stat Damage Done Modifier (Percentage) for effects from tag tag.
abl. , increase by 200%operation. dxun. boss. holding_ pens. dread_ moth. flurry_ damage
- 5
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is set to Master Mode
- If difficulty is set to 8-man VM
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), set to 25%
- Modify stat Max Health, set to 426.04804%
- Modify meta stat Damage Done Modifier (Percentage) for effects from tag tag.
abl. , increase by 200%operation. dxun. boss. holding_ pens. dread_ moth. photoreactive_ hypergollicity - Modify meta stat Damage Done Modifier (Percentage) for effects from tag tag.
abl. , increase by 900%operation. dxun. boss. holding_ pens. dread_ moth. flurry_ damage
- 6
- When effect is applied
Only when the following conditions are met:
- <
- If difficulty is set to Master Mode
- If difficulty is set to 16-man VM
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), set to 25%
- Modify stat Max Health, set to 1,083.60872%
- Modify meta stat Damage Done Modifier (Percentage) for effects from tag tag.
abl. , increase by 200%operation. dxun. boss. holding_ pens. dread_ moth. photoreactive_ hypergollicity - Modify meta stat Damage Done Modifier (Percentage) for effects from tag tag.
abl. , increase by 900%operation. dxun. boss. holding_ pens. dread_ moth. flurry_ damage
- [hidden] [does not expire]
Effect #3Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16141067036425810408 FQN: abl. operation. dxun. boss. holding_ pens. dread_ moth. passive/19/3 - 1
- When character receives an effect with tags tag.
abl. , not more than every 10soperation. dxun. boss. holding_pens. lightsource
Perform the following actions:
- Instantly kill the TARGET
- Add effect #4 to TARGET from CASTER
- Remove this effect
- When character receives an effect with tags tag.
- 2
- Just before NPC with this effect dies
Only when the following conditions are met:
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [4s]
Impending Burst
This creature is going to explode into a cloud of acid when this timer expires.Slot: Buff Duration: 4s On death: Effect persists # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s - Set Ground Target at Target Position
Conditions: - Can only be called by other effects
Global ID: 16141074733007201741 Combat log ID: 4250600283832588 FQN: abl. operation. dxun. boss. holding_ pens. dread_ moth. passive/19/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. holding_pens. dread_moth. photoreactive_hypergollicit. aoe - Stun the TARGET
- 2
- When effect expires
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 2, 100° pitch, 0° yaw
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. holding_pens. dread_moth. photoreactive_hypergollicit. death_explosion
- 3
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 35
- Sort Type = Closest
- Radius = 3.5m
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- [60s]
Corrosive Rain
Taking periodic elemental damage.
You are covered in a burning tar-like substance.Slot: Debuff Duration: 60s On death: Effect is removed Tick rate: 3s (20 ticks) Initial stacks: 1 Max stacks: 100 # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. , tag.debuff. damage_ over_ time abl. operation. dxun. boss. holding_ pens. dread_ moth. photoreactive_ hypergollicity Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60s
- Max Duration = (time) 60s - Set type to Negative, cannot toggle off
- Set Scales with Charges
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is a player
- Can only be called by other effects
Global ID: 16141073633495574458 Combat log ID: 4250600283832602 FQN: abl. operation. dxun. boss. holding_ pens. dread_ moth. passive/19/5 - Set Duration
- 1
- When effect is applied
- When effect ticks
- When stacks of this effect increase
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) true
- Damage Type = (int) 9
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 1.3
- Standard Health Percent Min = (float) 1.3
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. holding_pens. dread_moth. photoreactive_hypergollicit. impact
- 3
- When PC/NPC receives an effect from Restoration
Restoration
Cleanses a friendly target of up to 2 negative mental or Force effects.
FQN: abl.jedi_consular.restoration
- When PC/NPC receives an effect from Expunge
Expunge
Cleanses a friendly target of up to 2 negative mental or Force effects.
FQN: abl.sith_inquisitor.purge
- When PC/NPC receives an effect from Cure
Cure
Cleanses a friendly target of up to 2 negative tech or physical effects.
FQN: abl.bounty_hunter.cure
- When PC/NPC receives an effect from Field Aid
Field Aid
Cleanses a friendly target of up to 2 negative tech or physical effects.
FQN: abl.trooper.field_aid
- When PC/NPC receives an effect from Toxin Scan
Toxin Scan
Cleanses a friendly target of up to 2 negative tech or physical effects.
FQN: abl.agent.toxin_scan
- When PC/NPC receives an effect from Triage
Triage
Cleanses a friendly target of up to 2 negative tech or physical effects.
FQN: abl.smuggler.triage
- When PC/NPC receives an effect from Dodge
Dodge
Increases your chance to dodge melee and ranged attacks by 200% for <<1>> seconds and lowers threat by a moderate amount. Does not break Stealth.
FQN: abl.smuggler.dodge
- When PC/NPC receives an effect from Evasion
Evasion
Increases your chance to dodge melee and ranged attacks by 200% for <<1>> seconds and lowers threat by a moderate amount. Does not break Stealth.
FQN: abl.agent.evasion
- When PC/NPC receives an effect from Force Barrier
Force Barrier
Channels a protective barrier around you, granting immunity to all negative, controlling, and damaging effects and building up to 4 charges for Enduring Bastion, which absorbs <<1>> damage per charge and grants immunity to interrupts for up to <<2[%d seconds/%d second/%d seconds]>> after the channel ends. This ability does not respect the global cooldown and can be used while controlled.
FQN: abl.sith_inquisitor.force_barrier
- When PC/NPC receives an effect from Expunge
Expunge
Cleanses a friendly target of up to 2 negative mental or Force effects.
FQN: abl.sith_inquisitor.expunge
- When PC/NPC receives an effect from Force Shroud
Force Shroud
Purges all hostile removable effects and increases your chance to resist Force and tech attacks by 200% for <<1[%d/%d/%d]>> seconds. Does not break Stealth.
FQN: abl.sith_inquisitor.force_shroud
- When PC/NPC receives an effect from Force Barrier
Force Barrier
Channels a protective barrier around you, granting immunity to all negative, controlling, and damaging effects and building up to 4 charges for Enduring Bastion, which absorbs <<1>> damage per charge and grants immunity to interrupts for up to <<2[%d seconds/%d second/%d seconds]>> after the channel ends. This ability does not respect the global cooldown and can be used while controlled.
FQN: abl.jedi_consular.force_barrier
- When PC/NPC receives an effect from Force Cloak
Force Cloak
Uses the Force to make you vanish from sight, immediately exiting combat, purging all hostile removable effects and entering stealth mode. For <<1[%d/%d/%d]>> seconds, you become virtually undetectable.
FQN: abl.jedi_consular.force_cloak
- When PC/NPC receives an effect from Enure with tags 15627869154156651520
Enure
Temporarily increases your maximum health by 30% for <<1[%d seconds/%d second/%d seconds]>> and removes all cleansable effects. When the effect ends, the health is lost.
FQN: abl.jedi_knight.enure
- When PC/NPC receives an effect from Endure Pain
Endure Pain
Temporarily increases your maximum health by 30% for <<1[%d seconds/%d second/%d seconds]>> and removes all cleansable effects. When the effect ends, the health is lost.
FQN: abl.sith_warrior.endure_pain
- When character receives an effect with tags tag.
abl. utility. is_cleanse - When PC/NPC receives an effect from Resilience
Resilience
Purges all hostile removable effects and increases your chance to resist Force and tech attacks by 200% for <<1[%d/%d/%d]>> seconds. Does not break Stealth.
FQN: abl.jedi_consular.resilience
- When PC/NPC receives an effect from Force Shroud
Force Shroud
Purges all hostile removable effects and increases your chance to resist Force and tech attacks by 200% for <<1[%d/%d/%d]>> seconds. Does not break Stealth.
FQN: abl.sith_inquisitor.force_shroud
Only when the following conditions are met:
- If difficulty is not set to Master Mode
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) -5
- Amount Min = (float) -5
- Amount Percent = (float) 0
- Tags: tag.abl. operation. dxun. boss. morphing_ trandoshans. hissyphis. venom_ of_ hissyphis
- When PC/NPC receives an effect from
- 4
- When PC/NPC receives an effect from Restoration
Restoration
Cleanses a friendly target of up to 2 negative mental or Force effects.
FQN: abl.jedi_consular.restoration
- When PC/NPC receives an effect from Expunge
Expunge
Cleanses a friendly target of up to 2 negative mental or Force effects.
FQN: abl.sith_inquisitor.purge
- When PC/NPC receives an effect from Cure
Cure
Cleanses a friendly target of up to 2 negative tech or physical effects.
FQN: abl.bounty_hunter.cure
- When PC/NPC receives an effect from Field Aid
Field Aid
Cleanses a friendly target of up to 2 negative tech or physical effects.
FQN: abl.trooper.field_aid
- When PC/NPC receives an effect from Toxin Scan
Toxin Scan
Cleanses a friendly target of up to 2 negative tech or physical effects.
FQN: abl.agent.toxin_scan
- When PC/NPC receives an effect from Triage
Triage
Cleanses a friendly target of up to 2 negative tech or physical effects.
FQN: abl.smuggler.triage
- When PC/NPC receives an effect from Dodge
Dodge
Increases your chance to dodge melee and ranged attacks by 200% for <<1>> seconds and lowers threat by a moderate amount. Does not break Stealth.
FQN: abl.smuggler.dodge
- When PC/NPC receives an effect from Evasion
Evasion
Increases your chance to dodge melee and ranged attacks by 200% for <<1>> seconds and lowers threat by a moderate amount. Does not break Stealth.
FQN: abl.agent.evasion
- When PC/NPC receives an effect from Force Barrier
Force Barrier
Channels a protective barrier around you, granting immunity to all negative, controlling, and damaging effects and building up to 4 charges for Enduring Bastion, which absorbs <<1>> damage per charge and grants immunity to interrupts for up to <<2[%d seconds/%d second/%d seconds]>> after the channel ends. This ability does not respect the global cooldown and can be used while controlled.
FQN: abl.sith_inquisitor.force_barrier
- When PC/NPC receives an effect from Expunge
Expunge
Cleanses a friendly target of up to 2 negative mental or Force effects.
FQN: abl.sith_inquisitor.expunge
- When PC/NPC receives an effect from Force Shroud
Force Shroud
Purges all hostile removable effects and increases your chance to resist Force and tech attacks by 200% for <<1[%d/%d/%d]>> seconds. Does not break Stealth.
FQN: abl.sith_inquisitor.force_shroud
- When PC/NPC receives an effect from Force Barrier
Force Barrier
Channels a protective barrier around you, granting immunity to all negative, controlling, and damaging effects and building up to 4 charges for Enduring Bastion, which absorbs <<1>> damage per charge and grants immunity to interrupts for up to <<2[%d seconds/%d second/%d seconds]>> after the channel ends. This ability does not respect the global cooldown and can be used while controlled.
FQN: abl.jedi_consular.force_barrier
- When PC/NPC receives an effect from Force Cloak
Force Cloak
Uses the Force to make you vanish from sight, immediately exiting combat, purging all hostile removable effects and entering stealth mode. For <<1[%d/%d/%d]>> seconds, you become virtually undetectable.
FQN: abl.jedi_consular.force_cloak
- When PC/NPC receives an effect from Enure with tags 15627869154156651520
Enure
Temporarily increases your maximum health by 30% for <<1[%d seconds/%d second/%d seconds]>> and removes all cleansable effects. When the effect ends, the health is lost.
FQN: abl.jedi_knight.enure
- When PC/NPC receives an effect from Endure Pain
Endure Pain
Temporarily increases your maximum health by 30% for <<1[%d seconds/%d second/%d seconds]>> and removes all cleansable effects. When the effect ends, the health is lost.
FQN: abl.sith_warrior.endure_pain
- When character receives an effect with tags tag.
abl. utility. is_cleanse - When PC/NPC receives an effect from Resilience
Resilience
Purges all hostile removable effects and increases your chance to resist Force and tech attacks by 200% for <<1[%d/%d/%d]>> seconds. Does not break Stealth.
FQN: abl.jedi_consular.resilience
- When PC/NPC receives an effect from Force Shroud
Force Shroud
Purges all hostile removable effects and increases your chance to resist Force and tech attacks by 200% for <<1[%d/%d/%d]>> seconds. Does not break Stealth.
FQN: abl.sith_inquisitor.force_shroud
Only when the following conditions are met:
- If difficulty is set to Master Mode
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- Tags: tag.abl. operation. dxun. boss. morphing_ trandoshans. hissyphis. venom_ of_ hissyphis
- When PC/NPC receives an effect from
- [60s]
Corrosive Rain
Taking periodic elemental damage.
You are covered in a burning tar-like substance.Slot: Debuff Duration: 60s On death: Effect is removed Tick rate: 3s (20 ticks) Initial stacks: 1 Max stacks: 100 # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. , tag.debuff. damage_ over_ time abl. operation. dxun. boss. holding_ pens. dread_ moth. photoreactive_ hypergollicity Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60s
- Max Duration = (time) 60s - Set type to Negative, cannot toggle off
- Set Scales with Charges
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET does not have any effect with the tag tag.abl.operation.dxun.boss.holding_pens.predator_droid.is_predator_droid
- If TARGET does not have one effect from [passive]
[passive]
FQN: abl.operation.dxun.boss.holding_pens.event_director.passive
- If TARGET does not have one effect from [passive]
[passive]
FQN: abl.operation.dxun.boss.holding_pens.event_combat_placeholder.passive
- If TARGET does not have one effect from [passive]
[passive]
FQN: abl.operation.dxun.boss.holding_pens.event_arbiter.passive
- Can only be called by other effects
- If TARGET is not a player
Global ID: 16141072533983947127 Combat log ID: 4250600283832620 FQN: abl. operation. dxun. boss. holding_ pens. dread_ moth. passive/19/6 - Set Duration
- 1
- When effect is applied
- When effect ticks
- When stacks of this effect increase
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 9
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0.01
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0