1. Abilities
  2. smuggler
  3. dodge

Dodge

evasion

Dodge

Increases your chance to dodge melee and ranged attacks by 200% for <<1>> seconds and lowers threat by a moderate amount. Does not break Stealth.

Attributes

Conditions

Metadata

Users

Used by
  • class.pc.smuggler
  • apc.tutorial.smuggler.gunslinger.dirty_fighting.8
  • apc.smuggler.scoundrel.base
  • apc.smuggler.base
  • apc.tutorial.smuggler.scoundrel.scrapper.8
  • apc.tutorial.smuggler.gunslinger.sharpshooter.8
  • apc.tutorial.smuggler.scoundrel.ruffian.8
  • apc.tutorial.smuggler.gunslinger.saboteur.8
  • apc.tutorial.smuggler.scoundrel.sawbones.8

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
evasionDodge – Melee and ranged defense chance increased.
2
abl_sm_sc_had_it_comingBack At Ya – Returning damage.
3
evasion
Dodge
4
evasion
Dodge
  • [3s]
    abl_sm_sc_had_it_comingBack At Ya
    Returning damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.smuggler.back_at_ya.buff_player
  • 2
    • Before NPC with this effect takes damage without tags tag.abl.utility.is_aoe, tag.abl.debuff.damage_over_time, tag.abl.itm.relic.onhit_damage, tag.abl.utility.is_not_reflectable that does not get redirected

    Override target to:

    • Trigger Caster

    Perform the following actions:

    • Reflect Damage
      - Absorb Damage = (bool) false
      - Reflect Melee = (bool) false
      - Reflect Ranged = (bool) false
      - Reflect Force = (bool) true
      - Reflect Tech = (bool) true
      - Cap Damage = (bool) true
      - Amount Percent = (float) 1.5
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 9
    • Play appearance epp.smuggler.back_at_ya.reflect_player
  • [0s] [not displayed]
    evasionEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​dispel_type.​tech, tag.​abl.​dispel_type.​physical, tag.​abl.​dispel_type.​mental, tag.​abl.​dispel_type.​force, tag.​abl.​dispel_type.​purge_only
  • [0s] [not displayed]
    evasionEffect #4

  • 1
    • When effect is applied

    Override target to:

    • Enemies List

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -0.25
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0