1. Abilities
  2. test
  3. qa
  4. raid_50
  5. insect_wing
  6. boss
  7. first_officer_hagen
  8. phase_one

[phase_one]

cover

[phase_one]

Triggers after Phase One

Attributes

Conditions

Metadata

Used by

Used by

    Related effects, buffs and debuffs

    Please click on an effect below to view its details.

    Ability activation
    1
    cover
    [phase_one]
    2
    blindedBlinded – Unable to act. Breaks on damage.
    3
    cover
    [phase_one]
    4
    cover
    [phase_one]
    • [0s] [not displayed]
      coverEffect #1

      • On Apply

      Perform the following actions:

      • Play appearance epp . test . qa . raid_50 . insect_wing . trash . hagen . flash_bang
      • Add effect #2 to TARGET from TARGET
      • Add effect #3 to TARGET from TARGET
      • Add effect #4 to TARGET from TARGET
    • [8s]
      blindedBlinded
      Unable to act. Breaks on damage.

      • On Apply

      Perform the following actions:

      • Play appearance epp . agent . flash_bang . blinded, dependent on calling effect
      • Stun the TARGET
      • When NPC with this effect takes damage (weapon mode 1)

      Perform the following actions:

      • Remove this effect
      • Just before this effect is removed

      Perform the following actions:

      • Remove this effect
    • [10s]
      cover[phase_one]

      • On Apply

      Only when the following conditions are met:

        • If a random chance of 25% is met

      Perform the following actions:

      • Execute Hydra Hook
        - Event Name = (string) Teleport1
        - Object Self = (int) 1
      • On Apply

      Only when the following conditions are met:

        • <
          • If a random chance of 33% is met
          AND
          • If previous subeffect did not meet all conditions
          >

      Perform the following actions:

      • Execute Hydra Hook
        - Event Name = (string) Teleport2
        - Object Self = (int) 1
      • On Apply

      Only when the following conditions are met:

        • <
          • If a random chance of 50% is met
          AND
          • If previous subeffect did not meet all conditions
          >

      Perform the following actions:

      • Execute Hydra Hook
        - Event Name = (string) Teleport3
        - Object Self = (int) 1
      • On Apply

      Only when the following conditions are met:

        • If previous subeffect did not meet all conditions

      Perform the following actions:

      • Execute Hydra Hook
        - Event Name = (string) Teleport4
        - Object Self = (int) 1
      • On Apply

      Perform the following actions:

      • Put TARGET into stealth
      • When NPC with this effect deals damage (weapon mode 1)

      Perform the following actions:

      • Remove this effect
    • [hidden] [4s]
      coverEffect #4

      • On Apply

      Perform the following actions:

      • Mark as neutralized