Noxius Cloud
Noxius Cloud
Emits a toxic cloud, making it hard to concentrate.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141025178424520253 |
Combat log ID: | 984909015416832 |
FQN: | abl. |
Star Wars name: | Noxius Cloud |
Other languages: | DE_Noxius Cloud FR_Noxius Cloud |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Noxius CloudSlot: Buff Duration: passive On death: Effect is removed Tick rate: 3s # occurrences: 0 Global ID: 16140967528973346551 FQN: abl. test. qa. raid_ 50. insect_ wing. boss. first_ officer_ hagen. noxius_ cloud/0/1 - 1
- When effect is applied
- When effect ticks
Override target to:
- Enemies List
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectsmoke_grenade. explode - Add effect #2 to TARGET from CASTER
- 2
- Just before this effect is removed
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 6
- Sort Type = Closest
- Radius = 80m
Perform the following actions:
- [600s]
Noxius Cloud
It is hard to breathe.....doing 1% less damage per stack.Slot: Debuff Duration: 10m 0s On death: Effect is removed Initial stacks: 1 Max stacks: 85 # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10m 0s
- Max Duration = (time) 10m 0s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - <
- If TARGET is an enemy
- Can only be called by other effects
Global ID: 16140968628484978850 FQN: abl. test. qa. raid_ 50. insect_ wing. boss. first_ officer_ hagen. noxius_ cloud/0/2 - Set Duration
- 1
- When stacks of this effect increase
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), increase by -0.01