1. Abilities
  2. test
  3. modny
  4. misc
  5. bow_wow

Dance Party

virtualitem_holodancer

Dance Party

Incites a dance party! (Cooldown: 5m)

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
virtualitem_holodancer
Dance Party
2
virtualitem_holodancer
Should be bowing
  • [180s]
    virtualitem_holodancerDance Party

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.itm.usable.dance_party
  • 2
    • When CASTER is moving, not more than every 1s
    • When CASTER enters combat
    • When starting a conversation

    Perform the following actions:

    • Remove this effect
  • 3
    • When effect is applied
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​proficiency.​armor.​light applied by CASTER
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​player.​mount
        AND
        • If TARGET is not in combat
        AND
        • If TARGET is not in cover
        AND
        • If TARGET is alive
        AND
        • If TARGET is a friend of CASTER
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [2.5s]
    virtualitem_holodancerShould be bowing

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.test.modny.misc.bow_wow, dependent on calling effect
  • 2
    • When CASTER is moving, not more than every 1s
    • When CASTER enters combat
    • When starting a conversation

    Perform the following actions:

    • Remove this effect
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.itm.usable.dance_party_end, dependent on calling effect