[tank_pilot_immunity]
[tank_pilot_immunity]
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 2.0.0 |
Global ID: | 16141124938659773917 |
Combat log ID: | 2915239116931072 |
FQN: | abl. |
Star Wars name: | [tank_pilot_immunity] |
Other languages: | [tank_pilot_immunity] [tank_pilot_immunity] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [does not expire]
Tank Pilot
Defense increased, immune to crowd control and movement-imparing effects.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141022201122303863 Combat log ID: 2915239116931333 FQN: abl. exp. 01. makeb. environment. prototype. mob. tank_ pilot_ immunity/3/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 0%
- Modify stat Damage Received Modifier (Percentage), increase by -0.15
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. knockdown abl. , tag.debuff. physics abl. , tag.debuff. banish abl. , tag.debuff. root abl. , tag.debuff. snare abl. , tag.debuff. stun abl. debuff. sleep - Delay next ability by 3s (GCD)