Active Reload
Active Reload
The energy cost of Takedown is reduced by 3.
Attributes
| Type: | passive |
| Activation time: | instant |
| Target type: | Self |
| AI type: | None |
Metadata
| Contained since: | Patch 6.0.0 |
| Global ID: | 16141008348671780858 |
| Combat log ID: | 4328897537638400 |
| FQN: | abl. |
| Star Wars name: | Active Reload |
| Other languages: | Aktives Nachladen Rechargement actif |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141112938468126654 FQN: abl. itm. setbonus. sow. age_ smu. sni_ gun. dmg_ aoe_ 01_ 4piece/8/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Ability Energy Cost for ability
Takedown, decrease by 3Takedown
Attempts to take the target down with a single powerful shot that deals <<1>> weapon damage. Only usable on targets at or below 30% max health.
FQN: abl.agent.takedown
- Modify meta stat Ability Energy Cost for ability
Quickdraw, decrease by 3Quickdraw
Fires off a round of lightning-quick shots that deals <<1>> weapon damage. Only usable on targets at or below 30% max health. Requires dual blasters.
FQN: abl.smuggler.quickdraw