Takedown
Takedown
Attempts to take the target down with a single powerful shot that deals <<1>> weapon damage. Only usable on targets at or below 30% max health.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141043291348032969 |
Combat log ID: | 987683564290048 |
FQN: | abl. |
Star Wars name: | Takedown |
Other languages: | Ausschalten Mise à terre |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.agent. takedown abl. , tag.utility. aggressive_ action abl. agent. rifle_ ability Global ID: 16140952370615297381 FQN: abl. agent. takedown/14/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. takedown. cast_instant - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 4
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.251
- Standard Health Percent Min = (float) 0.251
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0.67
- Coefficient = (float) 2.51
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged
- 3
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [5s]
Followthrough
Followthrough enabled.Slot: Buff Duration: 5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.agent. takedown abl. , tag.utility. aggressive_ action abl. , tag.agent. follow_ through abl. agent. rifle_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. agent. follow_ through
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140951271103675048 Combat log ID: 987683564290311 FQN: abl. agent. takedown/14/2 - Set Duration