1. Abilities
  2. operation
  3. dxun
  4. boss
  5. huntmaster
  6. huntmaster
  7. culling_shot

Culling Shot

abl_ag_sn_executioner

Culling Shot

Attributes

Conditions

Metadata

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_ag_sn_executioner
Culling Shot
2
abl_ag_sn_executioner
Culling Shot
  • [hidden] [0s]
    abl_ag_sn_executionerEffect #1

    • On Apply

    Perform the following actions:

    • Play appearance epp . agent . snipe . snipe_fire_2018
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 10
      - Travel Time = (time) 0s
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [0s] [not displayed]
    abl_ag_sn_executionerEffect #2

    • On Apply

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is not a player
        AND
        • Unknown (84)
          - Negated = (bool) false
          - Block Identifier = (int) 1
        >

    Perform the following actions:

    • Instantly kill the TARGET
    • On Apply

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag 11784498383991978669
        AND
        • Unknown (84)
          - Negated = (bool) false
          - Block Identifier = (int) 1
        >

    Perform the following actions:

    • God Damage
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
    • On Apply

    Only when the following conditions are met:

      • <
        • If TARGET does not have 1 or more effects with the tag 11784498383991978669
        AND
        • Unknown (84)
          - Negated = (bool) false
          - Block Identifier = (int) 1
        >

    Perform the following actions:

    • God Damage
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0