1. Abilities
  2. operation
  3. deepstation
  4. boss
  5. lord_valeo
  6. valeo
  7. culling_wave

Culling Wave

abl_tr_co_mag_bolt

Culling Wave

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Ability activation
1
abl_tr_co_mag_bolt
Culling Wave CereateAOE
  • [hidden] [3s]
    abl_tr_co_mag_bolt Culling Wave CereateAOE

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.deepstation.boss.lord_valeo.adds.culling_wave.instant, dependent on calling effect
    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) true
      - InitialPositionOffsetRelative = (bool) true
      - InitialPosition_Type = (string) aoePositionOptionType_Entity
      - InitialPosition_EntityType = (string) aoeTarget_Caster
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
      - InitialOrientation_FacingEntityType = (string) aoeTarget_Caster
      - Shape Type = (string) aoeCone
      - Target Conditions = (string) aoeTargetCondition_IsAlive;aoeTargetCondition_IsPlayer
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string)
      - On Tick Vfx = (string)
      - AngularWidth_ScalarType = (string) aoeScalarType_LiteralValue
      - LocalRotationType = (string) aoeRotation_None
      - LoopingVfxPlaystyle = (string) aoeVfx_None
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - Effect Number = (int) 0
      - Ability Spec =

      Culling Wave

      FQN: abl.​operation.​deepstation.​boss.​lord_valeo.​valeo.​culling_wave_aoe

      Culling Wave

      - Min Tick Count = (int) 6
      - Max Tick Count = (int) 6
      - Tick Rate = (float) 0.5
      - Min Lifespan = (float) 3
      - Max Lifespan = (float) 3
      - InitialPosition_X_Value = (float) 0
      - InitialPosition_Y_Value = (float) 0
      - InitialPosition_Z_Value = (float) 1
      - InitialOrientation_Pitch_Value = (float) 0
      - InitialOrientation_Yaw_Value = (float) 0
      - InitialOrientation_Roll_Value = (float) 0
      - Height_Value = (float) 100
      - Min Distance = (float) 0.5
      - First Tick Delay = (float) 0.1
      - AngularWidth_Value = (float) 30
      - LoopingVfxLocalScale_X = (float) 1
      - LoopingVfxLocalScale_Y = (float) 1
      - LoopingVfxLocalScale_Z = (float) 1
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1
  • 2
    • When effect is applied

    Perform the following actions:

    • Dispel 99 effects from tags tag.​abl.​operation.​deepstation.​boss.​lord_valeo.​valeo.​culling_wave_authorize