Diabolical Laughter
Diabolical Laughter
Attributes
Type: | active |
Activation time: | 3s cast |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16140905844587829251 |
Combat log ID: | 4479367421886464 |
FQN: | abl. |
Star Wars name: | Diabolical Laughter |
Other languages: | Diabolisches Gelächter Rire diabolique |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [5s]
Cullling Wave RepositionSlot: Buff Duration: 5s On death: Effect is removed # occurrences: 1 Hydra script: hyd. operation. deepstation. boss. lord_ valeo. teleport_ to_ position_ manager Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141085874526517571 Combat log ID: 4479367421886725 FQN: abl. operation. deepstation. boss. lord_ valeo. valeo. culling_ wave_ precast/10/1 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- <
- If a random chance of 25% is met
- If no previous subeffect met its conditions
Perform the following actions:
- Execute hydra hook teleport_culling_wave_a
- Custom system_debug, #2 = Lord Valeo: Culling Wave authorized, position A
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If a random chance of 50% is met
- If no previous subeffect met its conditions
Perform the following actions:
- Execute hydra hook teleport_culling_wave_b
- Custom system_debug, #2 = Lord Valeo: Culling Wave authorized, position B
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If a random chance of 75% is met
- If no previous subeffect met its conditions
Perform the following actions:
- Execute hydra hook teleport_culling_wave_c
- Custom system_debug, #2 = Lord Valeo: Culling Wave authorized, position C
- 4
- When effect is applied
Only when the following conditions are met:
- If no previous subeffect met its conditions
Perform the following actions:
- Execute hydra hook teleport_culling_wave_d
- Custom system_debug, #2 = Lord Valeo: Culling Wave authorized, position D
- [hidden] [does not expire]
Effect #2Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.operation. deepstation. boss. lord_ valeo. valeo. culling_ wave_ authorize abl. buff. taunt_ immunity Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30s
- Max Duration = (time) 30s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Target overrides: - [target override] Caster
Global ID: 16141082575991633002 FQN: abl. operation. deepstation. boss. lord_ valeo. valeo. culling_ wave_ precast/10/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int()
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. taunt - Set cooldown of [kinetic_pulse_precast] to 30s
[kinetic_pulse_precast]
FQN: abl.operation.deepstation.boss.lord_valeo.valeo.kinetic_pulse_precast
- 2
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- Delay next ability by 4.5s (GCD)
- Set cooldown of Culling Wave to 5.5s, ignoring alacrity
Culling Wave
FQN: abl.operation.deepstation.boss.lord_valeo.valeo.culling_wave
- Execute ability [culling_wave_mark_target] from CASTER to CASTER
[culling_wave_mark_target]
FQN: abl.operation.deepstation.boss.lord_valeo.valeo.culling_wave_mark_target
- 3
- On Effect Applied
- Include Effect Refreshes = (bool) false
- Tag = (string)
- Tag Exclusions = (string)
- Ability Spec =Culling WaveCulling Wave
FQN: abl.operation.deepstation.boss.lord_valeo.valeo.culling_wave
- Proc Chance Percent = (float) 0
- Rate Limit Interval = (time) 0s
Perform the following actions:
- Custom system_debug, #2 = Lord Valeo: Culling Wave token consumed
- Remove this effect
- On Effect Applied
- [hidden] [2s]
Effect #3Slot: Buff Duration: 2s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Target overrides: - [target override] Caster
Global ID: 16141083675503261369 FQN: abl. operation. deepstation. boss. lord_ valeo. valeo. culling_ wave_ precast/10/3 - Set Duration
- 1
- Just before this effect is removed
Perform the following actions:
- Execute ability [loco_manager] from CASTER to CASTER
[loco_manager]
FQN: abl.operation.deepstation.boss.lord_valeo.valeo.loco_manager