1. Abilities
  2. exp
  3. excavation
  4. roth
  5. multi
  6. ilum
  7. finale
  8. creature_stealth_end_drop_canister

Dread Fall

concussionmissiles

Dread Fall

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
concussionmissiles
Dread Fall
2
crushingdarknessElectrostatic Bio-Containment Gel – Unable to act. "Dread Carapace" protection temporarily disabled. Damage taken increased.
3
thrownKnockdown – Prone and unable to act.
4
10
concussionmissiles
Dread Fall
5
concussionmissiles
Dread Fall
  • [hidden] [0.9s]
    concussionmissilesEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.excavation.roth.multi.ilum.finale.creature_boss_stealth_drop_canister, dependent on calling effect
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 4m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If the Force spell hit
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Play appearance epp.exp.excavation.roth.multi.ilum.finale.creature_boss_stealth_drop_impact, dependent on calling effect
    • Add effect #3 to TARGET from CASTER
  • [15s]
    crushingdarknessElectrostatic Bio-Containment Gel
    Unable to act. "Dread Carapace" protection temporarily disabled. Damage taken increased.

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook BreakCanister
    • Add effect #4 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.excavation.roth.multi.ilum.finale.creature_boss_disabled_stun, dependent on calling effect
    • Stun the TARGET
  • 3
    • Just before this effect is removed

    Only when the following conditions are met:

      • If CASTER is alive

    Perform the following actions:

    • Play appearance epp.exp.excavation.roth.multi.ilum.finale.creature_boss_disabled_exit, dependent on calling effect
    • Delay next ability by 1.5s (GCD)
  • [1.4s]
    thrownKnockdown
    Prone and unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 50° pitch, 0° yaw
    • Stun the TARGET
  • [hidden] [15s]
    concussionmissilesEffect #4

  • 1
    • When effect is applied
    • When stacks of this effect increase
    • When stacks of this effect decrease

    Perform the following actions:

  • 2
    • When effect is applied

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [hidden] [0s] [not displayed]
    concussionmissilesEffect #5

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has at least 9 effects with the tag tag.​abl.​exp.​excavation.​roth.​dread_carapace

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 8
      - Amount Min = (float) 8
      - Amount Percent = (float) 0
      - Tags: tag.abl.exp.excavation.roth.dread_carapace_ignored
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has at least 8 effects with the tag tag.​abl.​exp.​excavation.​roth.​dread_carapace
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 7
      - Amount Min = (float) 7
      - Amount Percent = (float) 0
      - Tags: tag.abl.exp.excavation.roth.dread_carapace_ignored
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has at least 7 effects with the tag tag.​abl.​exp.​excavation.​roth.​dread_carapace
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 6
      - Amount Min = (float) 6
      - Amount Percent = (float) 0
      - Tags: tag.abl.exp.excavation.roth.dread_carapace_ignored
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has at least 6 effects with the tag tag.​abl.​exp.​excavation.​roth.​dread_carapace
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 5
      - Amount Min = (float) 5
      - Amount Percent = (float) 0
      - Tags: tag.abl.exp.excavation.roth.dread_carapace_ignored
  • 5
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has at least 5 effects with the tag tag.​abl.​exp.​excavation.​roth.​dread_carapace
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 4
      - Amount Min = (float) 4
      - Amount Percent = (float) 0
      - Tags: tag.abl.exp.excavation.roth.dread_carapace_ignored
  • 6
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has at least 4 effects with the tag tag.​abl.​exp.​excavation.​roth.​dread_carapace
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 3
      - Amount Min = (float) 3
      - Amount Percent = (float) 0
      - Tags: tag.abl.exp.excavation.roth.dread_carapace_ignored
  • 7
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has at least 3 effects with the tag tag.​abl.​exp.​excavation.​roth.​dread_carapace
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 2
      - Amount Min = (float) 2
      - Amount Percent = (float) 0
      - Tags: tag.abl.exp.excavation.roth.dread_carapace_ignored
  • 8
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET has at least 2 effects with the tag tag.​abl.​exp.​excavation.​roth.​dread_carapace
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.exp.excavation.roth.dread_carapace_ignored