Firestorm Grenade
Firestorm Grenade
Throws an incendiary grenade at the primary target's location. Creates a large patch of immolated ground at the impact site, which deals continual elemental damage to all enemies within the area.
Attributes
Type: | active |
Activation time: | 3s channel |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141094772836540383 |
Combat log ID: | 4271559724236800 |
FQN: | abl. |
Star Wars name: | Firestorm Grenade |
Other languages: | Feuersturmgranate Grenade de tempête de feu |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16140922500236078961 FQN: abl. operation. dxun. boss. huntmaster. huntmaster. incendiary_ grenade/10/1 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) true
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [does not expire]
Firestorm Grenade
Someone's about to get lit.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140925798770959448 FQN: abl. operation. dxun. boss. huntmaster. huntmaster. incendiary_ grenade/10/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. huntmaster. huntmaster. incendiary_grenade_cast - Add effect #4 to TARGET from TARGET
- [hidden] [0.6s]
Effect #3Slot: Buff Duration: 0.6s On death: Effect persists # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.6s
- Max Duration = (time) 0.6s
Conditions: - Can only be called by other effects
Global ID: 16140924699259333359 FQN: abl. operation. dxun. boss. huntmaster. huntmaster. incendiary_ grenade/10/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. huntmaster. huntmaster. incendiary_grenade_throw
- 2
- When effect expires
Perform the following actions:
- Execute ability Firestorm Grenade from CASTER to TARGET
Firestorm Grenade
Throws an incendiary grenade at the primary target's location. Creates a large patch of immolated ground at the impact site, which deals continual elemental damage to all enemies within the area.
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.incendiary_grenade_gtae
- [0s] [not displayed]
Effect #4Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140919201701196398 FQN: abl. operation. dxun. boss. huntmaster. huntmaster. incendiary_ grenade/10/4 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 200m
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Broadcast Message
- Color = (string) 1.0,0,0
- Message String = (string)
- TempStringId = (string) 2469378561934475
- Localized Message = (string) <text></text> <locComment />
- String Id = (int) 4271559724237114
- Message String Id = (int) 0
- Text Size = (int) 22
- Duration In Seconds = (float) 5