1. Abilities
  2. exp
  3. macrobinoculars
  4. roth
  5. multi
  6. nar_shaddaa
  7. shroud_finale
  8. exhasution_droid_station_shield

Ray-Shielded

energyshield

Ray-Shielded

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
energyshieldRay-Shielded – Contained within a Ray Shield. Immobilized and immune to all damage.
2
energyshield
Ray-Shielded
3
thrownThrown – Prone and unable to act.
4
energyshield
Ray-Shielded
  • [does not expire]
    energyshieldRay-Shielded
    Contained within a Ray Shield. Immobilized and immune to all damage.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.droid_station_shield_loop, dependent on calling effect
    • Immobilize but allow rotation
    • Grant Immunity
      - Tag = (string)
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown, tag.abl.debuff.physics, tag.abl.debuff.interrupt, tag.abl.jedi_knight.force_ability, tag.abl.debuff.silence, tag.abl.utility.is_aoe, tag.abl.debuff.root, tag.abl.debuff.deafen, tag.abl.debuff.damage_over_time, tag.abl.debuff.stun, tag.abl.debuff.bleed, tag.abl.debuff.sleep, tag.abl.debuff.taunt, tag.abl.sith_warrior.force_ability
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Execute hydra hook TeleportToStation
  • 3
    • Just before this effect is removed

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
  • 5
    • When CASTER enters combat

    Only when the following conditions are met:

    Perform the following actions:

    • Clear Enemies
    • Exit Combat
  • [2s]
    thrownThrown
    Prone and unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.security_droid_knockback_pulse, dependent on calling effect
    • Ballistic Impulse, centered at primary target, immediately knockdown, momentum = 2.2, 65° pitch, 0° yaw
    • Stun the TARGET
  • [hidden] [0s] [not displayed]
    energyshieldEffect #4

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 6
      - Sort Type = Closest
      - Radius = 25m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0.3
      - Standard Health Percent Min = (float) 0.3