1. Abilities
  2. test
  3. qa
  4. raid_50
  5. insect_wing
  6. boss
  7. first_officer_hagen
  8. take_cover

take_cover

cover

take_cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead. Hold SHIFT to see all available cover points. The R key also activates your Take Cover ability.

Attributes

Conditions

Metadata

Used by

Used by

    Related effects, buffs and debuffs

    Please click on an effect below to view its details.

    Ability activation
    1
    cover
    take_cover
    2
    blindedBlinded – Unable to act. Breaks on damage.
    3
    cover
    take_cover
    4
    cover
    take_cover
    • [0s] [not displayed]
      coverEffect #1

      • On Apply

      Perform the following actions:

      • Play appearance epp . test . qa . raid_50 . insect_wing . trash . hagen . flash_bang
      • On Apply

      Perform the following actions:

      • Add effect #4 to TARGET from TARGET
      • Add effect #3 to TARGET from TARGET
      • On Apply
      • [target override]

      Perform the following actions:

      • Add effect #2 to TARGET from TARGET
    • [8s]
      blindedBlinded
      Unable to act. Breaks on damage.

      • On Apply

      Perform the following actions:

      • Play appearance epp . agent . flash_bang . blinded, dependent on calling effect
      • Stun the TARGET
      • When NPC with this effect takes damage (weapon mode 1)

      Perform the following actions:

      • Remove this effect
      • Just before this effect is removed

      Perform the following actions:

      • Remove this effect
    • [10s]
      covertake_cover

      • On Apply

      Only when the following conditions are met:

        • If a random chance of 25% is met

      Perform the following actions:

      • Execute Hydra Hook
        - Event Name = (string) Teleport1
        - Object Self = (int) 1
      • On Apply

      Only when the following conditions are met:

        • <
          • If a random chance of 33% is met
          AND
          • If previous subeffect did not meet all conditions
          >

      Perform the following actions:

      • Execute Hydra Hook
        - Event Name = (string) Teleport2
        - Object Self = (int) 1
      • On Apply

      Only when the following conditions are met:

        • <
          • If a random chance of 50% is met
          AND
          • If previous subeffect did not meet all conditions
          >

      Perform the following actions:

      • Execute Hydra Hook
        - Event Name = (string) Teleport3
        - Object Self = (int) 1
      • On Apply

      Only when the following conditions are met:

        • If previous subeffect did not meet all conditions

      Perform the following actions:

      • Execute Hydra Hook
        - Event Name = (string) Teleport4
        - Object Self = (int) 1
      • When NPC with this effect deals damage (weapon mode 1)

      Perform the following actions:

      • Remove this effect
    • [hidden] [4s]
      coverEffect #4

      • On Apply

      Perform the following actions:

      • Global Cooldown
        - Duration = (time) 4s