1. NPCs
  2. universal
  3. classy
  4. citizen_bfn_10
Portrait

Citizen

Level 1-10 | Elite | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 4422053678199721781

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_african_npc01
  • Material: head_human_african_npc01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_geaccent01_bfn_archetype
  • Material: face_geaccent01_light_ge_a42resortworker01_u
hairhair_human_bfn_non_a13
  • + hair_human_bfn_non_a13_wrap
  • + hair_human_bfn_non_a13_bangs
  • Material: hair_human_non_a13_v01_f
skincolor
 skincolor_human_caucasian_h09_p
    haircolor
     haircolor_human_non_h14_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_eyebrow07_f
          age[empty]
          Body details
          SlotDetails
          chestchest_tight_bfn_archetype
          • + chest_tight_bfn_light_ge_a42_cover
          • + chest_tight_bfn_light_ge_a42_loin
          • + chest_tight_bfn_light_ge_a42_shld
          • Material: chest_tight_light_ge_a42resortworker01_f
          bracerbracer_short_bfn_archetype
          • Material: bracer_short_light_ge_a42resortworker01_u_v01
          handhand_dancer01_bfn_archetype
          • Material: hand_dancer01_light_ge_mtx07bastila01_u
          • Skin slot 1: hand_naked_african_young_a01c01_bfn
          • Skin color is hued into slot: 1
          waistwaist_belt_bfn_archetype
          • + waist_belt_bfn_light_ge_a42_front
          • Material: waist_belt_light_ge_a42resortworker01_u
          legleg_miniskirt_bfn_archetype
          • Material: leg_miniskirt_light_ge_a42resortworker01_f_v01
          bootboot_tall_bfn_archetype
          • Material: boot_tall_light_ge_a42resortworker01_u