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Portrait

Alliance Soldier

Level 65-70 | Standard | Ranged


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Jet Charge

FQN: abl.​npc.​ability.​tech.​jet_charge

Jet Charge
30sinstant8-30 m90100%

Blaster Whip

Strikes the target with your weapon for kinetic damage.

FQN: abl.​npc.​ability.​pistol.​blaster_whip

Blaster Whip
6sinstant4 m60100%

Flame Thrower

FQN: abl.​npc.​ability.​tech.​bh_flame_thrower

Flame Thrower
15s4s channel10 m40100%

Prototype Blaster Round

Charged shot from special pistol

FQN: abl.​npc.​ability.​pistol.​rail_shot_pistol

Prototype Blaster Round
6s1.5s cast30 m20100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.cinematics_placeholder_no_lines

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a08_mohawk
  • Material: hair_human_non_a08_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a02_goatee
  • + facehair_human_bmn_caucasian_a02_chops
  • Material: facehair_human_non_a02_v01_m
skincolor
 skincolor_human_non_h28_p
    haircolor
     haircolor_human_non_h02_p
      eyecolor
       eyecolor_human_non_h03_s
        complexioncomp_human_non_c25_m
          agescar_human_non_c08_u
            Body details
            SlotDetails
            chestchest_tight_bmn_archetype
            • + chest_tight_bmn_med_sm_a04_chest
            • + chest_tight_bmn_med_sm_a04_collar
            • Material: chest_tight_med_sm_a04c01_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_med_sm_a04c01_u_v02
            handhand_glove_bmn_archetype
            • + hand_glove_bmn_med_sm_a04_back
            • Material: hand_glove_med_sm_a04c01_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_med_sm_a04_front
            • + waist_belt_bmn_med_sm_a04_sling
            • Material: waist_belt_med_sm_a04c01_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_med_sm_a04c01_m_v02
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_med_sm_a04_pouch
            • Material: boot_tall_med_sm_a04c01_u
            All NPCs with this appearance (5)