1. NPCs
  2. exp
  3. uprisings
  4. denova
  5. trench_runner
  6. mini_bosses
  7. autocannon
Portrait

Captain Dakarus Garnik <Rike's Raiders>

Level 75 | Champion | Ranged


Attributes

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Spray and Pray

Fires several rounds at the area. All targets in this area take damage.

FQN: abl.​exp.​uprisings.​denova.​trench_runner.​mini_bosses.​autocannon_cone_fire

Spray and Pray
15s5s channel30 m100100%

Mega Blast

FQN: abl.​exp.​uprisings.​denova.​trench_runner.​mini_bosses.​autocannon_rail_shot

Mega Blast
10sinstantany90100%

High Impact Bolt

Fires a very powerful round at the target, dealing <<1>> weapon damage. Only usable against incapacitated targets and targets suffering from periodic damage.

FQN: abl.​exp.​uprisings.​denova.​trench_runner.​mini_bosses.​autocannon_high_impact_round

High Impact Bolt
5sinstant10 m20100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​exp.​uprisings.​denova.​trench_runner.​mini_bosses.​autocannon_flurry

Ranged Attack
1.5sinstant30 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 5194695669827678456, 11123086626378628098

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_cathar_bms_non_a01
  • Material: head_cathar_bms_non_a01c01
  • Eye material: eye_cathar_non_a01c01_m
  • Skin color is hued into slot: 0
hairhair_cathar_bms_non_a03
  • + hair_cathar_bms_non_a03_attach
  • Material: hair_cathar_non_a03_v01_m
skincolor[empty]
eyecolor[empty]
complexion[empty]
agescar_human_non_c09_u
    Body details
    SlotDetails
    chestchest_trenchtight_bms_archetype
    • + chest_trenchtight_bms_heavy_tr_a05_shld
    • + chest_trenchtight_bms_heavy_tr_a05_back
    • Material: chest_trenchtight_heavy_tr_a05c04_m
    bracerbracer_short_bms_archetype
    • Material: bracer_short_heavy_tr_a05c02_u_v02
    handhand_gauntlet_bms_archetype
    • + hand_gauntlet_bms_heavy_tr_a05_wrist
    • Material: hand_gauntlet_heavy_tr_a05c02_u
    waistwaist_belt_bms_archetype
    • + waist_belt_bms_heavy_tr_a05_back
    • + waist_belt_bms_heavy_tr_a05_front
    • Material: waist_belt_heavy_tr_a05c02_u
    legleg_pant_bms_archetype
    • Material: leg_pant_heavy_tr_a05c02_m_v02
    bootboot_tall_bms_archetype
    • + boot_tall_bms_heavy_tr_a05_shin
    • Material: boot_tall_heavy_tr_a05c02_u