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Portrait

Fa'athra Rust Runner

Level 6-7 | Standard | Pistoleer


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Flurry of Bolts

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​flurry_of_bolts

Flurry of Bolts
4.5sinstant30 m0100%

Kick

Deliver a low blow to the target that deals kinetic damage.

FQN: abl.​npc.​ability.​unarmed.​dirty_kick_nostun

Kick
12sinstant4 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 72581190226416900

Metadata

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
headhead_human_bma_asian_a01
  • Material: head_human_bma_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_human_non_h19_p
    haircolor
     haircolor_human_non_h01_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c01_m
          Body details
          SlotDetails
          chestchest_tight_bma_archetype
          • + chest_tight_bma_med_ge_a20_hoodup
          • + chest_tight_bma_med_ge_a20_tunic
          • + chest_tight_bma_med_ge_a20_shld
          • Material: chest_tight_med_ge_a20refugee01_m
          bracerbracer_short_bma_archetype
          • Material: bracer_short_med_ge_a20refugee01_u_v01
          handhand_glove_bma_archetype
          • + hand_glove_bma_med_ge_a20_cuff
          • Material: hand_glove_med_ge_a20refugee01_u
          waistwaist_belt_bma_archetype
          • + waist_belt_bma_med_ge_a20_front
          • + waist_belt_bma_med_ge_a20_back
          • Material: waist_belt_med_ge_a20refugee01_u
          legleg_pant_bma_archetype
          • Material: leg_pant_med_ge_a20refugee01_v01_m
          bootboot_tall_bma_archetype
          • + boot_tall_bma_med_ge_a20_straps
          • Material: boot_tall_med_ge_a20refugee01_u
          3D model
          Facial details
          SlotDetails
          headhead_human_bma_caucasian_a01
          • Material: head_human_bma_caucasian_a01c01
          • Eye material: eye_human_non_a01_c01
          • Skin color is hued into slot: 0
          hairhair_human_bma_non_a05
          • Material: hair_human_non_a05_v01_m
          skincolor
           skincolor_human_non_h25_p
            haircolor
             haircolor_human_non_h10_p
              eyecolor
               eyecolor_human_non_h02_s
                complexioncomp_human_non_c22_m
                  Body details
                  SlotDetails
                  chestchest_tight_bma_archetype
                  • + chest_tight_bma_med_ge_a20_shld
                  • + chest_tight_bma_med_ge_a20_tunic
                  • + chest_tight_bma_med_ge_a20_hooddown
                  • Material: chest_tight_med_ge_a20refugee01_m
                  bracerbracer_short_bma_archetype
                  • Material: bracer_short_med_ge_a20refugee01_u_v01
                  handhand_glove_bma_archetype
                  • + hand_glove_bma_med_ge_a20_cuff
                  • Material: hand_glove_med_ge_a20refugee01_u
                  waistwaist_belt_bma_archetype
                  • + waist_belt_bma_med_ge_a20_front
                  • + waist_belt_bma_med_ge_a20_back
                  • Material: waist_belt_med_ge_a20refugee01_u
                  legleg_pant_bma_archetype
                  • Material: leg_pant_med_ge_a20refugee01_v01_m
                  bootboot_tall_bma_archetype
                  • + boot_tall_bma_med_ge_a20_straps
                  • Material: boot_tall_med_ge_a20refugee01_u