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  9. gorro
Portrait

Gorro

Level 55 | Strong | Gun Runner


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (14)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Plasma Cell

Load your rifle with a plasma powercell, giving all of your rifle attacks a chance to deal additional plasma damage over time. Only one Cell can be active at a time.

FQN: abl.​npc.​ability.​rifle.​plasma_cell

Plasma Cell
60s1.5s castany1000100%

Smoke Grenade

FQN: abl.​npc.​ability.​tech.​diversion

Smoke Grenade
30sinstant30 m995100%

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammer Shot
4.5sinstant30 m980100%

Tactical Accelerant

Increases the damage the target takes from fire abilities.

FQN: abl.​npc.​ability.​tech.​tactical_accelerant

Tactical Accelerant
30s3s cast30 m150100%

Fire Bomb

FQN: abl.​npc.​ability.​tech.​fire_bomb

Fire Bomb
30s3s cast15 m70100%

Flame Burst

FQN: abl.​npc.​ability.​tech.​flame_burst

Flame Burst
9sinstant15 m60100%

Pump Action

Blast your target repeatedly with your scattergun, dealing heavy kinetic damage over 3 seconds.

FQN: abl.​npc.​ability.​tech.​pump_action

Pump Action
10s3s channel10 m30100%

Lacerate

Stab the target with your energy blade for moderate kinetic damage, followed by mild bleed damage spread over the next few seconds.

FQN: abl.​npc.​ability.​tech.​shiv_bleed

Lacerate
15sinstant4 m10100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.gorro

Starts conversation: cnv.exp.02.rishi.hub_1.welcome_to_rishi.shared.gorro

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_rodian_bma_non_a01
  • Material: head_rodian_bma_non_a01_v04
  • Eye material: eye_advozsec_non_a01_c01
Body details
SlotDetails
chestchest_tight_bma_archetype
  • + chest_tight_bma_med_sm_a04_collar
  • + chest_tight_bma_med_sm_a04_arm
  • + chest_tight_bma_med_sm_a04_chest
  • Material: chest_tight_med_sm_a04c01_m
bracerbracer_tall_bma_archetype
  • Material: bracer_tall_med_sm_a03c04_u_v01
handhand_gauntlet_bma_archetype
  • Material: hand_gauntlet_light_ge_a33hacker01_u
waistwaist_belt_bma_archetype
  • + waist_belt_bma_heavy_bh_a02_sling
  • Material: waist_belt_heavy_bh_a02c01_u
legleg_pant_bma_archetype
  • Material: leg_pant_heavy_bh_a05c01_u_v01_m
bootboot_tall_bma_archetype
  • + boot_tall_bma_heavy_bh_a05_shin
  • Material: boot_tall_heavy_bh_a05c02_u
All NPCs with this appearance (2)