Plasma Cell
Plasma Cell
Load your rifle with a plasma powercell, giving all of your rifle attacks a chance to deal additional plasma damage over time. Only one Cell can be active at a time.
Attributes
Type: | active |
Activation time: | 1.5s cast |
Target type: | Self |
AI type: | Buff |
Category: | 1537002426130526783 |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141094999800955836 |
Combat log ID: | 839004681404416 |
FQN: | abl. |
Star Wars name: | Plasma Cell |
Other languages: | Plasmazelle Cellule de plasma |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [60s]
Plasma Cell
Ranged attacks do additional periodic elemental damage.Slot: Buff Duration: 60s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.trooper. plasma_ clip abl. trooper. clip_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60s
- Max Duration = (time) 60s
Global ID: 16141011883693393994 FQN: abl. npc. ability. rifle. plasma_ cell/1/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. plasma_cell. tick
- 2
- When character deals damage with result Ok or Crit or Glance (weapon mode Ranged), not more than every 1.5s (100% chance)
Override target to:
- Trigger Target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
trooper. plasma_cell. end - Deactivate ability 16141085011603438878 – not found
- [6s]
Burning (Physical)
Periodic elemental damage.Slot: Debuff Duration: 6s On death: Effect is removed Tick rate: 1.5s (4 ticks) # occurrences: 1 Tags: tag. abl. , 4723518582737882387, tag.generic. fire_ damage abl. , tag.debuff. damage_ over_ time abl. , tag.dispel_ type. physical abl. debuff. burn Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141010784181767815 Combat log ID: 839004681404685 FQN: abl. npc. ability. rifle. plasma_ cell/1/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. plasma_cell. plasma_burn
- 2
- When effect is applied
- When effect is refreshed
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.015
- Standard Health Percent Min = (float) 0.015
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0