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  5. varad
  6. artillery_standard
Portrait

Hidden Chain Cannoneer <Clan Varad>

Level 80 | Standard | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Armor Piercing Cell

Load your rifle with armor piercing powercell that has a chance to reduce your target's armor. Only one cell can be active at a time.

FQN: abl.​npc.​ability.​rifle.​armor_piercing_cell

Armor Piercing Cell
60s1.5s castany50100%

Concussion Charge

FQN: abl.​npc.​ability.​tech.​concussion_charge

Concussion Charge
20sinstant4 m25100%

Full Auto

Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds.

FQN: abl.​npc.​ability.​rifle.​full_auto

Full Auto
18s4s channel30 m20100%

Charged Rounds

Spin up the assault cannon and fire off a quick burst of powerful, charged rounds at the target for high damage.

FQN: abl.​npc.​ability.​cannon.​charged_bolts

Charged Rounds
6s1.5s cast30 m5100%

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammer Shot
4.5sinstant30 m1100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 11646715184987308609, 9894948513382373553

Metadata

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
faceface_bhhelmet08_bfn_archetype
  • + face_bhhelmet08_bfn_heavy_bh_a06_crown
  • Material: face_bhhelmet08_heavy_bh_a13c01_u
Body details
SlotDetails
chestchest_tight_bfn_archetype
  • + chest_tight_bfn_med_bh_mtx10_loin
  • + chest_tight_bfn_med_bh_mtx10_scarf
  • + chest_tight_bfn_med_bh_mtx10_shld01
  • + chest_tight_bfn_med_bh_mtx10_shld02
  • Material: chest_tight_med_bh_mtx10c01_u
handhand_gauntlet_bfn_archetype
  • + hand_gauntlet_bfn_heavy_bh_suv09_forearm
  • Material: hand_gauntlet_heavy_bh_suv09c01_u
waistwaist_belt_bfn_archetype
  • + waist_belt_bfn_heavy_bh_a15_back
  • + waist_belt_bfn_heavy_bh_a15_front
  • Material: waist_belt_heavy_bh_a15c02_u
legleg_armor02_bfn_archetype
  • Material: leg_armor02_heavy_ge_mtx40c01_u_v01
bootboot_tall_bfn_archetype
  • + boot_tall_bfn_heavy_bh_tier_a04_shin
  • Material: boot_tall_heavy_bh_tier_a04c03_u
All NPCs with this appearance (2)
3D model
Facial details
SlotDetails
faceface_bhhelmet08_bfn_archetype
  • + face_bhhelmet08_bfn_heavy_bh_a06_crown
  • Material: face_bhhelmet08_heavy_bh_a13c01_u
Body details
SlotDetails
chestchest_tight_bfn_archetype
  • + chest_tight_bfn_med_bh_mtx10_loin
  • + chest_tight_bfn_med_bh_mtx10_scarf
  • + chest_tight_bfn_med_bh_mtx10_shld01
  • + chest_tight_bfn_med_bh_mtx10_shld02
  • Material: chest_tight_med_bh_mtx10c01_u
handhand_gauntlet_bfn_archetype
  • + hand_gauntlet_bfn_heavy_bh_suv09_forearm
  • Material: hand_gauntlet_heavy_bh_suv09c01_u
waistwaist_belt_bfn_archetype
  • + waist_belt_bfn_heavy_bh_a15_back
  • + waist_belt_bfn_heavy_bh_a15_front
  • Material: waist_belt_heavy_bh_a15c02_u
legleg_armor02_bfn_archetype
  • Material: leg_armor02_heavy_ge_mtx40c01_u_v01
bootboot_tall_bfn_archetype
  • + boot_tall_bfn_heavy_bh_tier_a04_shin
  • Material: boot_tall_heavy_bh_tier_a04c03_u
All NPCs with this appearance (2)
3D model
Facial details
SlotDetails
faceface_bhhelmet08_bmn_archetype
  • + face_bhhelmet08_bmn_heavy_bh_a06_crown
  • Material: face_bhhelmet08_heavy_bh_a13c01_u
Body details
SlotDetails
chestchest_tight_bmn_archetype
  • + chest_tight_bmn_med_bh_mtx10_loin
  • + chest_tight_bmn_med_bh_mtx10_scarf
  • + chest_tight_bmn_med_bh_mtx10_shld01
  • + chest_tight_bmn_med_bh_mtx10_shld02
  • Material: chest_tight_med_bh_mtx10c01_u
handhand_gauntlet_bmn_archetype
  • + hand_gauntlet_bmn_heavy_bh_suv09_forearm
  • Material: hand_gauntlet_heavy_bh_suv09c01_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_heavy_bh_a15_back
  • + waist_belt_bmn_heavy_bh_a15_front
  • Material: waist_belt_heavy_bh_a15c02_u
legleg_armor02_bmn_archetype
  • Material: leg_armor02_heavy_ge_mtx40c01_u_v01
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_heavy_bh_tier_a04_shin
  • Material: boot_tall_heavy_bh_tier_a04c03_u
All NPCs with this appearance (2)
3D model
Facial details
SlotDetails
faceface_bhhelmet08_bmn_archetype
  • + face_bhhelmet08_bmn_heavy_bh_a06_crown
  • Material: face_bhhelmet08_heavy_bh_a13c01_u
Body details
SlotDetails
chestchest_tight_bmn_archetype
  • + chest_tight_bmn_med_bh_mtx10_loin
  • + chest_tight_bmn_med_bh_mtx10_scarf
  • + chest_tight_bmn_med_bh_mtx10_shld01
  • + chest_tight_bmn_med_bh_mtx10_shld02
  • Material: chest_tight_med_bh_mtx10c01_u
handhand_gauntlet_bmn_archetype
  • + hand_gauntlet_bmn_heavy_bh_suv09_forearm
  • Material: hand_gauntlet_heavy_bh_suv09c01_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_heavy_bh_a15_back
  • + waist_belt_bmn_heavy_bh_a15_front
  • Material: waist_belt_heavy_bh_a15c02_u
legleg_armor02_bmn_archetype
  • Material: leg_armor02_heavy_ge_mtx40c01_u_v01
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_heavy_bh_tier_a04_shin
  • Material: boot_tall_heavy_bh_tier_a04c03_u
All NPCs with this appearance (2)