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Portrait

Lord Vodd <Revanite Overseer>

Level 60 | Champion | Boss


Attributes

Passives (7)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (13)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Lightning Saber

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​sith_double_strike

Lightning Saber
25sinstant4 m9590%

Chain Lightning

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​sith_chain_lightning

Chain Lightning
15s3s cast30 m9090%

Lightning Strikes

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​sith_lightning_targets

Lightning Strikes
35s2s channel100 m9095%

[sith_stun_taunt_new]

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​sith_stun_taunt_new

[sith_stun_taunt_new]
45sinstant100 m90100%

Shock

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​sith_shock

Shock
6sinstant15 m8090%

Stunning Forcewave

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​sith_stun_aoe_new

Stunning Forcewave
30s2.5s channel100 m80100%

Lightning Ball

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​sith_ball_summon

Lightning Ball
60s2s cast100 m75100%

Melee Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​sith_flurry

Melee Attack
noneinstant4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.lord_vodd

Loot information

Loot package: 10128141421348184100, 1519055067425086355

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_bloodsith_bfn_non_a05
  • Material: head_bloodsith_non_a05c01_f
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
faceface_ssneck01_bfn_archetype
  • + face_ssneck01_bfn_light_ss_a05_ear
  • Material: face_ssneck01_light_ss_a05c01_u
hairhair_human_bfn_non_a11
  • Material: hair_human_non_a11_v01_f
skincolor
 skincolor_sith_non_h05_p
    haircolor
     haircolor_sith_non_h01_p
      eyecolor
       eyecolor_sith_non_h05_s
        Body details
        SlotDetails
        chestchest_tight_bfn_archetype
        • + chest_tight_bfn_light_ss_a05_shld
        • + chest_tight_bfn_light_ss_a05_straps
        • + chest_tight_bfn_light_ss_a05_chest
        • Material: chest_tight_light_ss_a05c01_f
        bracerbracer_short_bfn_archetype
        • Material: bracer_short_light_ss_a05c01_u_v01
        handhand_glove_bfn_archetype
        • + hand_glove_bfn_light_ss_a05_wrist
        • Material: hand_glove_light_ss_a05c01_u
        waistwaist_belt_bfn_archetype
        • + waist_belt_bfn_light_ss_a05_front
        • + waist_belt_bfn_light_ss_a05_back
        • + waist_belt_bfn_light_ss_a05_sling
        • Material: waist_belt_light_ss_a05c01_u
        legleg_skirt_bfn_archetype
        • Material: leg_skirt_light_ss_a05c01_u_v01
        bootboot_tall_bfn_archetype
        • + boot_tall_bfn_light_ss_a05_shin
        • Material: boot_tall_light_ss_a05c01_u
        All NPCs with this appearance (2)