1. NPCs
  2. qtr
  3. 1x1
  4. raid
  5. karaggas_palace
  6. enemy
  7. difficulty_3
  8. boss
  9. boss_3_kintan
  10. wave_hutt_cartel_wrangler
Portrait

"Monster Legion" Commander

Level 50 | Champion | Wrangler


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Wrangle

FQN: abl.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​boss.​boss_3_kintan.​hutt_cartel_wrangler.​difficulty_3.​wrangle

Wrangle
6sinstant30 m50100%

Jet Charge

FQN: abl.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​boss.​boss_3_kintan.​hutt_cartel_wrangler.​difficulty_3.​jet_charge

Jet Charge
9sinstant50 m40100%

Entangle

FQN: abl.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​boss.​boss_3_kintan.​hutt_cartel_wrangler.​difficulty_3.​cage

Entangle
12s6s channel30 m30100%

Ranged Attack

FQN: abl.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​boss.​boss_3_kintan.​hutt_cartel_wrangler.​difficulty_3.​flurry

Ranged Attack
noneinstant30 m10100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 12158241771874209191

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a07
  • Material: head_human_bms_caucasian_a07c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_smhelmet03_bms_archetype
  • Material: face_smhelmet03_med_sm_a06c05_u
skincolor
 skincolor_human_non_h15_p
    eyecolor
     eyecolor_human_non_h04_s
      complexioncomp_human_non_c16_m
        agescar_human_non_c02_u
          Body details
          SlotDetails
          chestchest_baggy_bms_archetype
          • + chest_baggy_bms_med_sm_a03_collar
          • + chest_baggy_bms_med_sm_a03_back
          • Material: chest_baggy_med_sm_a03c04_m
          bracerbracer_tall_bms_archetype
          • Material: bracer_tall_med_sm_a03c04_u_v02
          handhand_glove_bms_archetype
          • Material: hand_glove_med_sm_a03c04_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_med_sm_a03_sling
          • + waist_belt_bms_med_sm_a03_front
          • Material: waist_belt_med_sm_a03c04_u
          legleg_pant_bms_archetype
          • Material: leg_pant_med_sm_a03c04_m_v02
          bootboot_tall_bms_archetype
          • + boot_tall_bms_med_sm_a03_knee
          • Material: boot_tall_med_sm_a03c04_u
          All NPCs with this appearance (2)