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  6. nemro_petitioner_f
Portrait

Nem'ro Petitioner

Level 1-2 | Standard | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 72581190226416900

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bfn_caucasian_a01
  • Material: head_human_caucasian_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_caucasian_npc01
  • Material: head_human_caucasian_npc01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_caucasian_a03
  • Material: head_human_caucasian_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_caucasian_a04
  • Material: head_human_caucasian_a04c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bfn_non_a03
  • Material: hair_human_non_a03_v01_f
hair_human_bfn_non_a08_base
  • + hair_human_bfn_non_a08_backspikes
  • Material: hair_human_bf_non_a08_v01_f
hair_human_bfn_non_a14
  • Material: hair_human_non_a14_v01_f
hair_human_bfn_non_a05
  • Material: hair_human_non_a05_v01_f
skincolor
(one of 3)
 skincolor_human_non_h25_p
     skincolor_human_non_h31_p
       skincolor_human_non_h27_p
        haircolor
        (one of 4)
         haircolor_human_non_h10_p
           haircolor_human_non_h15_p
             haircolor_human_non_h05_p
               haircolor_human_non_h06_p
                eyecolor
                (one of 3)
                 eyecolor_human_non_h04_s
                   eyecolor_human_non_h03_s
                     eyecolor_human_non_h02_s
                      complexion
                      (one of 3)
                      comp_human_non_c01_f
                        comp_human_non_c31_f
                          comp_human_non_c20_f
                            facepaint
                            (one of 4)
                            makeup_human_non_c04_f
                              makeup_human_non_c08_f
                                makeup_human_non_c02_f
                                  makeup_human_non_c09_f
                                    Body details
                                    SlotDetails
                                    chest
                                    (one of 3)
                                    chest_baggy_bfn_archetype
                                    • Material: chest_baggy_light_ge_a32settler01_f
                                    chest_baggy_bfn_archetype
                                    • + chest_baggy_bfn_light_ge_a32_straps
                                    • Material: chest_baggy_light_ge_a32settler01_f
                                    chest_baggy_bfn_archetype
                                    • + chest_baggy_bfn_light_ge_a32_straps
                                    • + chest_baggy_bfn_light_ge_a32_shld
                                    • + chest_baggy_bfn_light_ge_a32_loin
                                    • Material: chest_baggy_light_ge_a32settler01_f
                                    bracerbracer_short_bfn_archetype
                                    • Material: bracer_short_light_ge_a32settler01_u_v01
                                    hand
                                    (one of 2)
                                    hand_naked_bfn_archetype
                                    • Material: hand_naked_caucasian_young_a01c01_bfn
                                    • Skin slot 0: hand_naked_caucasian_young_a01c01_bfn
                                    • Skin color is hued into slot: 0
                                    hand_glove_bfn_archetype
                                    • + hand_glove_bfn_light_ge_a32_cuff
                                    • Material: hand_glove_light_ge_a32settler01_u
                                    waist
                                    (one of 2)
                                    waist_belt_bfn_archetype
                                    • + waist_belt_bfn_light_ge_a32_back
                                    • Material: waist_belt_light_ge_a32settler01_u
                                    waist_belt_bfn_archetype
                                    • + waist_belt_bfn_light_ge_a32_back
                                    • + waist_belt_bfn_light_ge_a32_front
                                    • Material: waist_belt_light_ge_a32settler01_u
                                    legleg_pant_bfn_archetype
                                    • Material: leg_pant_light_ge_a32settler01_f_v02
                                    bootboot_tall_bfn_archetype
                                    • Material: boot_tall_light_ge_a32settler01_u
                                    All NPCs with this appearance (6)