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Portrait

Nova Blade Slave Runner

Level 70 | Standard | Sniper


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (15)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Laze Target

FQN: abl.​npc.​ability.​rifle.​laze_target_enraged

Laze Target
20sinstant30 m250100%

Rally Troops

FQN: abl.​npc.​ability.​rifle.​rally_troops_enraged

Rally Troops
5sinstant30 m220100%

Leg Shot

FQN: abl.​npc.​ability.​rifle.​leg_shot

Leg Shot
20sinstant30 m150100%

Plasma Cell

Load your rifle with a plasma powercell, giving all of your rifle attacks a chance to deal additional plasma damage over time. Only one Cell can be active at a time.

FQN: abl.​npc.​ability.​rifle.​plasma_cell

Plasma Cell
60s1.5s castany120100%

Suppressive Fire

This NPC ability sprays a cone of fire in front of the caster dealing damage to up to 3 targets.

FQN: abl.​npc.​ability.​rifle.​suppressive_fire

Suppressive Fire
15s4.5s channel15 m100100%

Stockstrike

Strikes the target with the butt of the rifle, dealing moderate kinetic damage.

FQN: abl.​npc.​ability.​rifle.​stockstrike_ballistics

Stockstrike
9sinstant4 m80100%

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammer Shot
4.5sinstant30 m50100%

Snipe

FQN: abl.​npc.​ability.​rifle.​snipe_caster

Snipe
12s3s cast30 m30100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Aimed Shot

FQN: abl.​npc.​ability.​rifle.​snipe

Aimed Shot
6s1.5s cast30 m0150%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_bothan_bmn_a01
  • Material: head_bothan_bmn_a01_v08
  • Eye material: eye_chagrian_non_a01_c01
skincolor[empty]
complexion[empty]
Body details
SlotDetails
chestchest_jacket_bmn_archetype
  • + chest_jacket_bmn_med_ge_a40_collar
  • + chest_jacket_bmn_med_ge_a40_thigh
  • Material: chest_jacket_med_ge_a40mercofficer01_m
handhand_gauntlet_bmn_archetype
  • + hand_gauntlet_bmn_med_sm_a02_back
  • Material: hand_gauntlet_med_sm_a02c02_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_med_sm_a02_sling
  • + waist_belt_bmn_med_sm_a02_back
  • Material: waist_belt_med_sm_a02c02_u
legleg_pant_bmn_archetype
  • Material: leg_pant_med_jk_a04c01_m_v01
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_med_sm_a02_cuff
  • Material: boot_tall_med_sm_a02c02_u
All NPCs with this appearance (4)