1. NPCs
  2. location
  3. flashpoint
  4. imperial
  5. lobby
  6. fleet
  7. vendor
  8. vendor_companion_gifts
Portrait

Tahoota <Companion Gifts Vendor>

Level 50 | Standard | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Vendor information
  • pkg.vendor.companion_gift.imperial_dromund_kaas
Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_npc03
  • Material: head_human_bms_caucasian_npc03
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bms_non_a06
  • Material: hair_human_non_a06_v02_m
facehair[no archetype]
  • + facehair_human_bms_caucasian_a01_goatee
  • + facehair_human_bms_caucasian_a01_mustache
  • + facehair_human_bms_caucasian_a01_chops
  • Material: facehair_human_non_a01_v01_m
skincolor
 skincolor_human_non_h04_p
    haircolor
     haircolor_human_non_h02_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_eyebrow27_m
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_baggy_bms_archetype
            • + chest_baggy_bms_light_ge_a12_loinlight
            • Material: chest_baggy_light_ge_a12impimpcitizen01_m
            handhand_naked_bms_archetype
            • Material: hand_naked_caucasian_young_a01c01_bms
            • Skin slot 0: hand_naked_caucasian_young_a01c01_bms
            • Skin color is hued into slot: 0
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_light_ge_a12_front
            • Material: waist_belt_light_ge_a12impimpcitizen01_u
            legleg_pant_bms_archetype
            • Material: leg_pant_light_ge_a12impimpcitizen01_m_v01
            bootboot_tall_bms_archetype
            • + boot_tall_bms_light_ge_a12_shin
            • Material: boot_tall_light_ge_a12impimpcitizen01_u