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Pillbox Sniper

childoftheempire

Pillbox Sniper

Passive

Reduces the cooldown of Entrench by 15 seconds. In addition, Cover Pulse knocks targets back an additional 5 meters and the final shot of Series of Shots and Penetrating Blast knocks targets back if they are within 10 meters.

Data

Rank 1
AbilityStatChange

Entrench

Entrenches you into cover, becoming immune to all controlling effects and reducing all area effect damage taken by 60%. Only grants protection while in cover. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​agent.​entrench

Entrench
Cooldown Time-15

Cover Pulse

Detonates an emergency charge that knocks all nearby targets back several meters and immobilizes them for <<1[%d/%d/%d]>> seconds. Damage dealt after 2 seconds ends the effect prematurely. Only usable in cover.

FQN: abl.​agent.​cover_pulse

Cover Pulse
Effect Action: Ballistic Impulse Momentum (Fixed Modifier)+0.6

Metadata

Users

Used by
  • apc.agent.sniper.virulence_mods
  • apc.agent.sniper.utility
  • apc.agent.sniper.marksmanship_mods
  • apc.agent.sniper.engineering_mods
  • apc.test.cdurel.class_prototypes.age_smu.sniper_engineering_mods
  • apc.test.cdurel.class_prototypes.age_smu.sniper_marksmanship_mods
  • apc.test.cdurel.class_prototypes.age_smu.sniper_virulence_mods