1. Talents
  2. agent
  3. skill
  4. engineering
  5. efficient_engineering

Efficient Engineering

slicing

Efficient Engineering

Passive

Reduces the energy cost of Explosive Probe, Interrogation Probe and Plasma Probe by 5.

Data

Rank 1
AbilityStatChange

Explosive Probe

Puts an explosive probe on the target that detonates when the target takes damage, dealing <<1>> kinetic damage to the target. Standard and weak targets are additionally knocked down and set on fire, dealing <<2>> additional elemental damage over <<3[%d/%d/%d]>> seconds.

FQN: abl.​agent.​skill.​engineering.​explosive_probe

Explosive Probe
Ability Energy Cost-5

Interrogation Probe

Summons an interrogation probe that clings to the target and deals <<1>> energy damage over <<2[%d/%d/%d]>> seconds and reduces their movement speed by 30%. Only one interrogation probe can be active at a time.

FQN: abl.​agent.​skill.​engineering.​interrogation_probe

Interrogation Probe
Ability Energy Cost-5

Plasma Probe

Deploys a probe that attacks the target area, dealing <<1>> elemental damage over <<2>> seconds to up to 8 targets within 8 meters and slowing all affected targets by 50% while they remain in the target area. Only one plasma probe can be active at a time.

FQN: abl.​agent.​skill.​engineering.​plasma_probe

Plasma Probe
Ability Energy Cost-5

Metadata

Users

Used by
  • apc.agent.sniper.engineering
  • apc.test.cdurel.class_prototypes.age_smu.sniper_engineering
  • apc.tutorial.agent.sniper.engineering.1