1. Abilities
  2. npc
  3. ability
  4. tech
  5. explosive_probe

Explosive Probe

explosiveprobe

Explosive Probe

Attributes

Conditions

Metadata

Used by

Used by

Related effects, buffs and debuffs

  • [20s]
    explosiveprobeExplosive Probe (Tech)
    The probe will detonate when the target takes damage, or the timer elapses.

    • On Apply

    Perform the following actions:

    • Play appearance epp . agent . explosive_probe . summon
    • On Pre Damage TakenTags = ???Damage Type = ???Weapon Mode = ???Spell Type = ???Proc Chance Percent = ???Rate Limit Interval = ???Initial Delay = ???
    • When effect expires
    • When NPC with this effect dies

    Perform the following actions:

    • Play appearance epp . agent . explosive_probe . explode, dependent on calling effect
    • Spell Damage
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.3
      - Standard Health Percent Min = (float) 0.25
      - Amount Modifier Percent = (float) 0.01
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • Remove this effect