FR_Toughness
FR_Toughness
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16140916180370167850 |
Combat log ID: | 803167474286592 |
FQN: | abl. |
Star Wars name: | FR_Toughness |
Autres langues: | [toughness] DE_Toughness |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Conditions: - If TARGET is alive
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 2
- Sort Type = Closest
- Radius = 90m
Global ID: 16141095718188348973 FQN: abl. test. qa. mccameron. creatures. shade. toughness/0/1 - 1
- When effect is applied
Only when the following conditions are met:
- If TARGET is an enemy
Perform the following actions:
- Play appearance epp.
agent. snipe. snipe_fire - Damage
- Damage Type = (int) 5
- Level Cap = (int) 0
- Amount Max = (float) 1 000
- Amount Min = (float) 1 000
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0