FR_Buffstate Test
FR_Buffstate Test
Attributs
Type: | active |
Activation time: | 10s channel |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141167026643174803 |
Combat log ID: | 803141704482816 |
FQN: | abl. |
Star Wars name: | FR_Buffstate Test |
Autres langues: | [buffstate_test] DE_Buffstate Test |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [does not expire]
Lightning ChannelSlot: Buff Duration: during channel (10s) On death: Effect is removed Tick rate: 2s (5 ticks) # occurrences: 0 Tags: 10365805930789188280 Global ID: 16141041531857110829 Combat log ID: 803141704483081 FQN: abl. test. qa. mccameron. creatures. shade. buffstate_ test/0/1 - 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- 2
- Before NPC with this effect takes damage
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 90
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When character takes damage, not more than every 2s, delayed by 0.5s
Override target to:
- Attacker
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 3, 50° pitch, 0° yaw
- Damage
- Damage Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 71
- Standard Health Percent Min = (float) 62
- Damage Modifier = (float) 0 - Play appearance epp.
test. qa. mccameron. creatures. shade. lightning_proc
- 4
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 0
- Sort Type = Closest
- Radius = 11m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Damage
- Damage Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 30
- Standard Health Percent Min = (float) 25
- Damage Modifier = (float) 0 - Play appearance epp.
test. qa. mccameron. creatures. shade. lightning_proc
- 5
- Just before this effect is removed
Perform the following actions:
- Remove this effect
- Dispel all effects from tags 10365805930789188280