Mannequin d'entraînement
Mannequin d'entraînement
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16140919805989277007 |
Combat log ID: | 2541619911852032 |
FQN: | abl. |
Star Wars name: | Mannequin d'entraînement |
Autres langues: | Training Dummy Trainingsdummy |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Mannequin d'entraînement
Impossible à détruire.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. npc. training_ dummy Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141053202512474578 FQN: abl. npc. ability. utility. training_ dummy/13/1 - Set Stack Limit
- 1
- When character takes damage with result Ok or Crit or Miss or Parry or Deflect or Dodge or Glance or Resisted or In Cover
- When character receives an effect
Override target to:
- Trigger Caster
Only when the following conditions are met:
- <
- If TARGET is different from CASTER
- If TARGET does not have 1 or more effects with the tag tag.abl.generic.tag_a applied by CASTER
Perform the following actions:
- 2
- When character takes damage, not more than every 1s with result Ok or Crit or Miss or Parry or Deflect or Dodge or Glance or Resisted or In Cover
Perform the following actions:
- Heal the TARGET for (100% of its HP), causing no threat
- Add effect #4 to TARGET from CASTER
- 3
- When effect is applied
Perform the following actions:
- Immobilize and prevent rotation
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. knockdown abl. , tag.debuff. lift abl. , tag.debuff. physics abl. , tag.debuff. banish abl. , tag.debuff. blind abl. , tag.debuff. stun abl. , tag.debuff. fear abl. debuff. sleep - Modify stat Santé max, increase by 100 000 000
- Modify meta stat Coût de pouvoir - Énergie for ability Attaque à distance, increase by 100
Attaque à distance
FQN: abl.flurry.droid.turret.turret_ranged
- [hidden] [6s]
Effect #2Slot: Other (not visible) Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. generic. tag_ a Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141049903977591867 FQN: abl. npc. ability. utility. training_ dummy/13/2 - Set Duration
- 1
- When character deals damage with result Ok or Crit or Miss or Parry or Deflect or Dodge or Glance or Resisted or In Cover, not more than every 1s
- On Effect Applied
- Include Effect Refreshes = (bool) true
- Tag = (string)
- Tag Exclusions = (string)
- Ability Spec = 0 – not found
- Proc Chance Percent = (float) 0
- Rate Limit Interval = (time) 0s
Override target to:
- Trigger Target
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.npc.training_dummy
Perform the following actions:
- Reset Timer
- 2
- Just before this effect is removed
Perform the following actions:
- Exit Combat
- [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141051003489219176 FQN: abl. npc. ability. utility. training_ dummy/13/3 - 1
- When effect is applied
Override target to:
- Master
- Pet = (int) 3
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- Companion
- Master = (int) 3
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [hidden] [6s]
Effect #4Slot: Other (not visible) Duration: 6s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141047704954333521 FQN: abl. npc. ability. utility. training_ dummy/13/4 - Set Duration
- 1
- When character receives an effect
Perform the following actions:
- Reset Timer
- 2
- Just before this effect is removed
Perform the following actions:
- Exit Combat