1. Pouvoirs
  2. sith_inquisitor
  3. skill
  4. lightning
  5. forked_lightning

Éclair en zigzags

forkedlightning

Éclair en zigzags

La frappe d'éclairs, les éclairs successifs, l'offensive stoppée, le flash foudroyant et l'éclair de foudre ont 25 % de chances (50 % lorsque le changement de polarité est actif) de produire un deuxième arc d'éclairs qui frappera les mêmes cibles et leur infligera 25 % de dégâts.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.tutorial.inquisitor.sorcerer.lightning.1
  • apc.test.cdurel.class_prototypes.inq_con.sorcerer_lightning
  • apc.sith_inquisitor.sorcerer.lightning

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forkedlightning
Éclair en zigzags
2
forkedlightning
Frappe d'éclairs (Éclair en zigzags)
3
forkedlightning
Éclairs successifs (Éclair en zigzags)
4
forkedlightning
Flash foudroyant (Éclair en zigzags)
5
forkedlightning
Éclair de foudre (Éclair en zigzags)
6
forkedlightning
Offensive stoppée (Éclair en zigzags)
  • [hidden] [0.5s]
    forkedlightningFrappe d'éclairs (Éclair en zigzags)

  • 1
    • When effect expires

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.lightning_strike.cast_end
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,0405
      - Standard Health Percent Min = (float) 0,0305
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,355
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [0.5s]
    forkedlightningÉclairs successifs (Éclair en zigzags)

  • 1
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.chain_lightning.forked_lightning_proc, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,0545
      - Standard Health Percent Min = (float) 0,0445
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,495
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [0.5s]
    forkedlightningFlash foudroyant (Éclair en zigzags)

  • 1
    • When effect expires

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.lightning_flash.cast_instant
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,05525
      - Standard Health Percent Min = (float) 0,04525
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,5025
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [0.5s]
    forkedlightningÉclair de foudre (Éclair en zigzags)

  • 1
    • When effect expires

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.lightning_bolt.forked_lightning_proc
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,0415
      - Standard Health Percent Min = (float) 0,0315
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,365
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [0.5s]
    forkedlightningOffensive stoppée (Éclair en zigzags)

  • 1
    • Just before this effect is removed

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.chain_lightning.forked_lightning_proc, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,0545
      - Standard Health Percent Min = (float) 0,0445
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,495
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0