Sursaut de Force
Sursaut de Force
Surmontez temporairement le collier de suppression pour maîtriser le garde avec votre énergie de Force. Le garde doit être distrait et très proche de vous.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Friendly |
AI type: | None |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 4.0.0 |
Global ID: | 16140985909004372721 |
Combat log ID: | 3760793623461888 |
FQN: | abl. |
Star Wars name: | Sursaut de Force |
Autres langues: | Surmounting Force Machtüberwindung |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [3s]
Effect #1Slot: Other (not visible) Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. flashpoint. star_ fortress. prison_ break. takedown Hydra script: hyd. flashpoint. star_ fortress. detention_ block. inst_ interactible_ guard Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Target overrides: - [target override] Caster
Global ID: 16140935485100603016 FQN: abl. flashpoint. star_ fortress. environmental. prison_ break. takedown_ consular/5/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- Execute hydra hook TakedownMusic
- 2
- When effect is applied
Override target to:
- Primary Target
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. environmental. prison_break. guard_takedown_consular - Add effect #2 to TARGET from CASTER
- [hidden] [1.2s]
Effect #2Slot: Other (not visible) Duration: 1.2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. flashpoint. star_ fortress. prison_ break. takedown Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.2s
- Max Duration = (time) 1.2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140932186565720929 FQN: abl. flashpoint. star_ fortress. environmental. prison_ break. takedown_ consular/5/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- 2
- Just before this effect is removed
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [does not expire]
Inconscient
Cette conversation était ennuyeuse, de toute façon...Slot: Debuff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. flashpoint. star_ fortress. prison_ break. takedown Hydra script: hyd. flashpoint. star_ fortress. detention_ block. inst_ interactible_ guard Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140933286077347122 Combat log ID: 3760793623462164 FQN: abl. flashpoint. star_ fortress. environmental. prison_ break. takedown_ consular/5/3 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from ability Télécommande d'accès aux cellules de détention
Télécommande d'accès aux cellules de détention
FQN: abl.flashpoint.star_fortress.environmental.prison_break.buff_prison_guard_keys
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. environmental. prison_break. guard_knockout - Stun the TARGET
- Execute hydra hook SpawnRemote