1. Pouvoirs
  2. flashpoint
  3. star_fortress
  4. environmental
  5. prison_break
  6. distraction_consular

Ruse mentale

cloudmind_2

Ruse mentale

Implante une pensée dans la tête du garde selon laquelle il doit inspecter votre cellule de plus près.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.worlddesign.flashpoint.star_fortress.prison_break.jedi_consular

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
cloudmind_2
Ruse mentale
2
cloudmind_2
Ruse mentale
3
cloudmind_2
Ruse mentale
4
cloudmind_2
Ruse mentale
  • [hidden] [2.2s]
    cloudmind_2Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
  • 2
    • When effect is applied

    Override target to:

    • Primary Target

    Perform the following actions:

    • Play appearance epp.flashpoint.star_fortress.environmental.prison_break.distract_guard_consular, dependent on calling effect
  • 3
    • When effect ticks the 1st time

    Override target to:

    • Primary Target

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 4
    • When CASTER is moving
    • When character takes damage
    • Just before NPC with this effect dies

    Perform the following actions:

    • Play appearance epp.flashpoint.star_fortress.environmental.prison_break.distract_cancel, dependent on calling effect
    • Add effect #4 to TARGET from CASTER
    • Remove this effect
  • [hidden] [5s]
    cloudmind_2Effect #2

  • [5s]
    cloudmind_2Ruse mentale

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook WalkToCell
  • [0s] [not displayed]
    cloudmind_2Effect #4

  • 1
    • When effect is applied

    Override target to:

    • Primary Target

    Perform the following actions:

    • Dispel 99 effects from tags tag.​abl.​flashpoint.​star_fortress.​prison_break.​distraction