FR_Cyclops Beam
FR_Cyclops Beam
FR_Kills Stuff dead.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141065850952879296 |
Combat log ID: | 806788131717120 |
FQN: | abl. |
Star Wars name: | FR_Cyclops Beam |
Autres langues: | [cyclops_beam] DE_Cyclops Beam |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s]
FR_Cyclops BeamSlot: Debuff Duration: instant # occurrences: 0 Global ID: 16141043620148435809 FQN: abl. test. ammer. cyclops_ beam/0/1 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) true
- Timed Projectile = (bool) true
- Hit Checked = (bool) true
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 0
- Travel Time = (time) 0.25s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Play appearance epp.
test. ammer. cyclops_beam_impact - Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1,75, 35° pitch, 0° yaw
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141046918683319368 FQN: abl. test. ammer. cyclops_ beam/0/2 - 1
- When effect is applied
Perform the following actions:
- Instantly kill the TARGET