Fente
Fente
Entaille la cible, lui infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme. Attaque avec deux armes si applicable.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141135272131083147 |
Combat log ID: | 947001634062336 |
FQN: | abl. |
Star Wars name: | Fente |
Autres langues: | Slash Hieb |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ knight. direct_ damage abl. , tag.utility. aggressive_ action abl. , tag.jedi_ knight. melee_ damage abl. , tag.jedi_ knight. force_ clarity_ benefit abl. , tag.jedi_ knight. focus_ spender abl. , tag.jedi_ knight. slash abl. , tag.jedi_ knight. melee_ ability abl. jedi_ knight. gather_ strength_ beneficiary Global ID: 16141044457815611169 FQN: abl. jedi_ knight. slash/12/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_knight. slash. slash_real - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,161
- Standard Health Percent Min = (float) 0,161
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0,08
- Coefficient = (float) 1,61
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #2 to TARGET from CASTER, Combat Math Only
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER is dual wielding, with weapon mode Melee
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0,08
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Secondary Melee
- [6s]
Traumatisme (physique)
Soins reçus réduits de 20 %.Slot: Debuff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.dispel_ type. physical abl. , tag.jedi_ knight. focus_ spender abl. , tag.jedi_ knight. slash abl. , tag.jedi_ knight. melee_ ability abl. debuff. trauma Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. debuff. trauma
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141041159280728600 Combat log ID: 947001634062627 FQN: abl. jedi_ knight. slash/12/2 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectdeep_wound. debuff
- 2
- When effect is applied
Perform the following actions:
- Modify stat Modificateur de soins reçus (pourcentage), increase by -0,2