1. Pouvoirs
  2. jedi_consular
  3. stealth

Furtif

shadowwalk

Furtif

Entre en mode furtif, augmentant votre niveau de furtivité de 15 et vous rendant difficile à détecter. En mode furtif, la vitesse de déplacement est réduite de 15 %. En mode furtif, votre partenaire ne réagit pas aux attaques ennemies. La plupart des actions d'attaque interrompent cet effet. Ne fonctionne pas au combat.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.jedi_consular.shadow.base
  • apc.tutorial.consular.shadow.serenity.7
  • apc.tutorial.consular.shadow.infiltration.7

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
shadowwalkFurtif – Détection difficile.
2
shadowwalkFurtif – Détection difficile.
3
jkwilderfugitiveRépit de l'Ombre – Regain de Force augmenté.
4
jkwilderfugitiveRépit de l'Ombre – Regain de Force augmenté.
5
4
energyrebounderProtection d'Ombre – Réduction des dégâts accrue.
6
shadowwalk
Furtif
7
shadowwalk
Furtif
8
thrownÉtourdissement (Force) – Incapacité d'agir.
9
shadowwalk
Furtif
  • [does not expire]
    shadowwalkFurtif
    Détection difficile.

  • 1
    • When effect is applied

    Perform the following actions:

    • Put TARGET into stealth
    • Play appearance epp.jedi_consular.stealth.loop
    • Set posture of TARGET to Passive
  • 2
    • When character deals damage that does not get redirected, delayed by 1s

    Perform the following actions:

    • Remove this effect
  • 3
    • Just before this effect is removed

    Only when the following conditions are met:

    Perform the following actions:

    • Set posture of TARGET to Defensive
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.jedi_consular.stealth.end
  • 5
    • Just before this effect is removed

    Override target to:

    • Master
      - Pet = (int) 3

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​buff.​stealth
  • [12s]
    energyrebounderProtection d'Ombre
    Réduction des dégâts accrue.

  • 1
    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

  • [2s]
    shadowwalkFurtif

  • [hidden] [0.5s]
    shadowwalkEffect #7

  • 1
    • When character deals damage with tags tag.abl.jedi_consular.serenity_strike and tag.abl.jedi_consular.shadow_strike

    Override target to:

    • Trigger Target

    Perform the following actions:

    • Add effect #8 to TARGET from CASTER
    • Remove this effect
  • [2s]
    thrownÉtourdissement (Force)
    Incapacité d'agir.

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is ≤ Standard

    Perform the following actions:

    • Play appearance epp.jedi_consular.spinning_kick.target, dependent on calling effect
    • Stun the TARGET
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Play appearance epp.jedi_consular.spinning_kick.target, dependent on calling effect
    • Stun the TARGET
  • 3
    • When effect ticks the 1st time

    Only when the following conditions are met:

      • If toughness of TARGET is ≤ Standard

    Perform the following actions:

    • Add effect #9 to TARGET from CASTER
  • 4
    • When effect is applied

    Perform the following actions:

  • [0s] [not displayed]
    shadowwalkEffect #9

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, eventually knockdown, momentum = 1, 15° pitch, 0° yaw