1. Pouvoirs
  2. flashpoint
  3. star_fortress
  4. boss
  5. expert_boss
  6. final_platform
  7. atk_call_lightning_individual_strike

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abl_si_so_tempest_mastery

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Attributes

Conditions

Métadonnées

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_si_so_tempest_mastery
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2
abl_si_so_tempest_mastery
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  • [hidden] [2s]
    abl_si_so_tempest_masteryEffect #1

    • On Apply

    Perform the following actions:

    • Play appearance epp . flashpoint . star_fortress . boss . expert_boss . final_platform . call_lightning_ranged_target_warning, dependent on calling effect
    • When effect expires
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is alive
        AND
        • If target is an enemy
        AND
        • If TARGET is in combat
        >

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • When effect expires

    Only when the following conditions are met:

      • If TARGET is in combat

    Perform the following actions:

    • Play appearance epp . flashpoint . star_fortress . boss . expert_boss . final_platform . call_lightning_ranged_target_strike, dependent on calling effect
  • [0s] [not displayed]
    abl_si_so_tempest_masteryEffect #2

    • On Apply

    Only when the following conditions are met:

      • If PRIMARY TARGET is a companion

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.07
      - Standard Health Percent Min = (float) 0.07
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • On Apply

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.14
      - Standard Health Percent Min = (float) 0.14
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • On Apply

    Perform the following actions:

    • Play appearance epp . flashpoint . star_fortress . boss . expert_boss . final_platform . call_lightning_target_hit, dependent on calling effect