Bluff
Bluff
Attirez l'attention du garde en faisant semblant d'appeler des renforts par radio.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Friendly |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 4.0.0 |
Global ID: | 16140978959177675000 |
Combat log ID: | 3760733493919744 |
FQN: | abl. |
Star Wars name: | Bluff |
Autres langues: | Bluff Bluffen |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [5s]
Effect #1Slot: Other (not visible) Duration: 5s On death: Effect is removed Tick rate: 4.3s (1 ticks) # occurrences: 1 Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Target overrides: - [target override] Caster
Global ID: 16141009899576473356 FQN: abl. flashpoint. star_ fortress. environmental. prison_ break. distraction_ trooper/4/1 - Set Area Restricted
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- 2
- When effect is applied
Override target to:
- Primary Target
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. environmental. prison_break. distract_guard_trooper
- 3
- When effect ticks the 1st time
Override target to:
- Primary Target
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 4
- When CASTER is moving
- When character takes damage
- Just before NPC with this effect dies
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. environmental. prison_break. distract_cancel - Add effect #4 to TARGET from CASTER
- Remove this effect
- [hidden] [5s]
Effect #2Slot: Other (not visible) Duration: 5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. flashpoint. star_ fortress. prison_ break. distraction Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141006601041595429 FQN: abl. flashpoint. star_ fortress. environmental. prison_ break. distraction_ trooper/4/2 - Set Duration
- [5s]
BluffSlot: Other (not visible) Duration: 5s On death: Effect is removed # occurrences: 1 Hydra script: hyd. flashpoint. star_ fortress. detention_ block. inst_ interactible_ guard Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141007700553222806 FQN: abl. flashpoint. star_ fortress. environmental. prison_ break. distraction_ trooper/4/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook WalkToCell
- [0s] [not displayed]
Effect #4Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141013198111355415 FQN: abl. flashpoint. star_ fortress. environmental. prison_ break. distraction_ trooper/4/4 - 1
- When effect is applied
Override target to:
- Primary Target
Perform the following actions:
- Dispel 99 effects from tags tag.abl.flashpoint.star_fortress.prison_break.distraction