1. Pouvoirs
  2. smuggler
  3. back_blast

Coup dans le dos

scatterblast

Coup dans le dos

Tire à bout portant avec le fusil à mitraille dans le dos de la cible et lui inflige <<1>> point(s) de dégâts cinétiques. Utilisable uniquement derrière la cible.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.smuggler.scoundrel.base
  • apc.tutorial.smuggler.scoundrel.scrapper.4

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
scatterblast
Coup dans le dos
2
scatterblast
Coup dans le dos
3
immobilizedImmobilisation (physique) – Incapacité de se déplacer.
4
scatterblast
Coup dans le dos
5
scatterblast
Coup dans le dos
6
movementSlowedRalentissement (physique) – Vitesse de déplacement réduite.
7
thrownÉjection – Incapacité d'agir.
  • [0s] [not displayed]
    scatterblastEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​smuggler.​on_the_shoot_vulnerability applied by CASTER
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​buff.​stealth
        >

    Perform the following actions:

    • Play appearance epp.smuggler.back_blast.cast_instant
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,246
      - Standard Health Percent Min = (float) 0,206
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 2,26
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    scatterblastEffect #2

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
    • Dispel all effects from tags tag.​abl.​buff.​stealth
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.smuggler.terminate.cast_instant
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,303
      - Standard Health Percent Min = (float) 0,263
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 2,83
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER, Combat Math Only
    • Add effect #4 to TARGET from CASTER, Combat Math Only
    • Add effect #6 to TARGET from CASTER, Combat Math Only
    • Add effect #7 to TARGET from CASTER, Combat Math Only
  • [3s]
    immobilizedImmobilisation (physique)
    Incapacité de se déplacer.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.leg_shot.debuff, dependent on calling effect
    • Immobilize but allow rotation
  • [0s] [not displayed]
    scatterblastEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Custom server-defined function
  • [3s]
    movementSlowedRalentissement (physique)
    Vitesse de déplacement réduite.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 50%
    • Play appearance epp.agent.leg_shot.debuff, dependent on calling effect