Tir doublé
Tir doublé
Utilise les deux blasters avec une cadence de tir élevé, infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme pendant toute sa durée. Consomme 20 points d'énergie pendant la durée de canalisation. Requiert deux blasters.
Attributs
| Type: | active |
| Activation time: | 3s channel |
| Target type: | Attackable |
| AI type: | Attack |
| Initializers: |
|
Métadonnées
| Contained since: | Mise à jour 1.1.0 |
| Global ID: | 16141148438620176342 |
| Combat log ID: | 807264873086976 |
| FQN: | abl. |
| Star Wars name: | Tir doublé |
| Autres langues: | Speed Shot Temposchuss |
| Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (3s) On death: Effect is removed Tick rate: 1s (3 ticks) # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.smuggler. out_ of_ cover_ ability abl. , tag.smuggler. pistol_ ability abl. , tag.smuggler. charged_ burst_ and_ quickdraw_ dmg abl. smuggler. speed_ shot Global ID: 16141019223411302584 FQN: abl. smuggler. speed_ shot/31/1 - 1
- When effect is applied
- When effect ticks
Only when the following conditions are met:
- <
- <
- <
- If CASTER has the talent
BombasticBombastic
Augmente de 5 % les dégâts infligés par le shrapnel et réduit le coût en énergie du tir doublé de 1 par unité.
FQN: tal.smuggler.skill.dirty_fighting.bombastic
- If CASTER has the talent
- If CASTER has < 4 Energy
- <
- <
- If CASTER does not have the talent
BombasticBombastic
Augmente de 5 % les dégâts infligés par le shrapnel et réduit le coût en énergie du tir doublé de 1 par unité.
FQN: tal.smuggler.skill.dirty_fighting.bombastic
- If CASTER has < 5 Energy
- If CASTER does not have the talent
- <
Perform the following actions:
- Cancel this ability
- 2
- When effect is applied
- When effect ticks the 1st time
- When effect ticks the 2nd time
Only when the following conditions are met:
- <
- <
- <
- If CASTER has the talent
BombasticBombastic
Augmente de 5 % les dégâts infligés par le shrapnel et réduit le coût en énergie du tir doublé de 1 par unité.
FQN: tal.smuggler.skill.dirty_fighting.bombastic
- If CASTER has the talent
- If CASTER has ≥ 4 Energy
- <
- <
- If CASTER does not have the talent
BombasticBombastic
Augmente de 5 % les dégâts infligés par le shrapnel et réduit le coût en énergie du tir doublé de 1 par unité.
FQN: tal.smuggler.skill.dirty_fighting.bombastic
- If CASTER has ≥ 5 Energy
- If CASTER does not have the talent
- <
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,093
- Standard Health Percent Min = (float) 0,093
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,38
- Coefficient = (float) 0,93
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Add effect #2 to TARGET from CASTER, Combat Math Only
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,38
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Secondary Ranged
- 3
- When effect ticks the 3rd time
Only when the following conditions are met:
- <
- <
- <
- If CASTER has the talent
BombasticBombastic
Augmente de 5 % les dégâts infligés par le shrapnel et réduit le coût en énergie du tir doublé de 1 par unité.
FQN: tal.smuggler.skill.dirty_fighting.bombastic
- If CASTER has the talent
- If CASTER has ≥ 4 Energy
- <
- <
- If CASTER does not have the talent
BombasticBombastic
Augmente de 5 % les dégâts infligés par le shrapnel et réduit le coût en énergie du tir doublé de 1 par unité.
FQN: tal.smuggler.skill.dirty_fighting.bombastic
- If CASTER has ≥ 5 Energy
- If CASTER does not have the talent
- <
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- Add effect #5 to TARGET from CASTER
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,38
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Secondary Ranged
- 4
- When effect is applied
- When effect ticks
Override target to:
- Caster
Only when the following conditions are met:
- <AND
- If CASTER does not have the talent
BombasticBombastic
Augmente de 5 % les dégâts infligés par le shrapnel et réduit le coût en énergie du tir doublé de 1 par unité.
FQN: tal.smuggler.skill.dirty_fighting.bombastic
- If CASTER has ≥ 5 Energy
- If CASTER does not have the talent
Perform the following actions:
- Spend Energy
- Amount = (float) 5
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0
- 5
- When effect is applied
- When effect ticks
Override target to:
- Caster
Only when the following conditions are met:
- <
- <
- If CASTER has the talent
BombasticBombastic
Augmente de 5 % les dégâts infligés par le shrapnel et réduit le coût en énergie du tir doublé de 1 par unité.
FQN: tal.smuggler.skill.dirty_fighting.bombastic
- If CASTER has the talent
- If CASTER has ≥ 4 Energy
- <
Perform the following actions:
- Spend Energy
- Amount = (float) 4
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0
- 6
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectspeed_shot. speed_shot_end
- 7
- When effect ticks the 3rd time
Override target to:
- Caster
Only when the following conditions are met:
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [3s]
Ralentissement (physique)
Vitesse de déplacement réduite.Slot: Debuff Duration: 3s On death: Effect is removed Initial stacks: 1 Max stacks: 4 # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.smuggler. out_ of_ cover_ ability abl. , tag.debuff. snare abl. , tag.dispel_ type. physical abl. , tag.smuggler. pistol_ ability abl. , tag.smuggler. charged_ burst_ and_ quickdraw_ dmg abl. smuggler. speed_ shot Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - <
- If CASTER has the talent
Impact dramatiqueImpact dramatique
Chaque tir du tir doublé et des tirs pénétrants ralentit la cible de 20 % pendant 3 secondes. Cumulable jusqu'à 4 fois.
FQN: tal.smuggler.skill.utility.compounding_impact
- Can only be called by other effects
- If CASTER has the talent
Global ID: 16141020322922930885 Combat log ID: 807264873087507 FQN: abl. smuggler. speed_ shot/31/2 - Set Duration
- 1
- When stacks of this effect increase
- When effect is applied
Perform the following actions:
- Set movement speed to 80%
- [5s]
Tir rusé
Tir rusé activé.Slot: Buff Duration: 5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.smuggler. out_ of_ cover_ ability abl. , tag.smuggler. pistol_ ability abl. , tag.smuggler. charged_ burst_ and_ quickdraw_ dmg abl. , tag.smuggler. trickshot abl. smuggler. speed_ shot Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. smuggler. trickshot
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141021422434558994 Combat log ID: 807264873087562 FQN: abl. smuggler. speed_ shot/31/3 - Set Duration
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.debuff. physics abl. , tag.utility. aggressive_ action abl. , tag.smuggler. out_ of_ cover_ ability abl. , tag.smuggler. pistol_ ability abl. , tag.smuggler. charged_ burst_ and_ quickdraw_ dmg abl. , tag.debuff. break_ cover abl. smuggler. speed_ shot Conditions: - <
- If CASTER is positioned ≤ 10m to melee distance of TARGET
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141013725853169719 FQN: abl. smuggler. speed_ shot/31/4 - <
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 2,2, 30° pitch, 0° yaw
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.smuggler. out_ of_ cover_ ability abl. , tag.smuggler. pistol_ ability abl. , tag.smuggler. charged_ burst_ and_ quickdraw_ dmg abl. smuggler. speed_ shot Conditions: - Can only be called by other effects
Global ID: 16141014825364798020 FQN: abl. smuggler. speed_ shot/31/5 - 1
- When effect is applied
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,093
- Standard Health Percent Min = (float) 0,093
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,38
- Coefficient = (float) 0,93
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Add effect #2 to TARGET from CASTER, Combat Math Only