1. Pouvoirs
  2. jedi_knight
  3. skill
  4. vigilance
  5. plasma_brand

Fer plasmique

abl_jk_gu_PlasmaBrand

Fer plasmique

Entoure votre sabre laser d'un plasma ardent, infligeant immédiatement <<1[$d point/$d point/$d points]>> de dégâts élémentaires puis <<2[$d point/$d point/$d points]>> de dégâts élémentaires en l'espace de <<3[$d seconde/$d seconde/$d secondes]>>.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.test.cdurel.class_prototypes.war_kni.guardian_vigilance
  • apc.tutorial.knight.guardian.vigilance.1
  • apc.jedi_knight.guardian.vigilance
  • apc.test.cdurel.knight_guardian_vig_proto

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_jk_gu_PlasmaBrand
Fer plasmique
2
abl_jk_gu_PlasmaBrandBrûlure (fer plasmique) – Dégâts élémentaires réguliers.
3
abl_jk_gu_PlasmaBrand
Fer plasmique
4
abl_jk_gu_PlasmaBrand
Fer plasmique
5
99
abl_jk_gu_PlasmaBrand
Fer plasmique
6
abl_jk_gu_PlasmaBrand
Fer plasmique
  • [0s] [not displayed]
    abl_jk_gu_PlasmaBrandEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_knight.engulfing_force.cast_instant
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,128
      - Standard Health Percent Min = (float) 0,0808
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1,08
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [hidden] [0.1s]
    abl_jk_gu_PlasmaBrandEffect #3

  • 1
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 20m

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​jedi_knight.​recently_hit_by_force_sweep_or_slash applied by CASTER
        AND
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​jedi_knight.​plasma_brand_dot applied by CASTER
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [12.1s]
    abl_jk_gu_PlasmaBrandEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

  • [hidden] [12.1s]
    abl_jk_gu_PlasmaBrandEffect #5

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​jedi_knight.​burnmaster_plasma_brand_buff
  • [0s] [not displayed]
    abl_jk_gu_PlasmaBrandEffect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_knight.engulfing_force.vfx_only
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,128
      - Standard Health Percent Min = (float) 0,0808
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1,08
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0